How to Cheat in 3ds Max 2010 - Michele Bousquet

How to Cheat in 3ds Max 2010

Get Spectacular Results Fast
Buch | Softcover
245 Seiten
2009
Focal Press (Verlag)
978-0-240-81161-1 (ISBN)
26,15 inkl. MwSt
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Lets you create special effects and animated characters in 3ds max. This title includes scene files and bitmaps that are used to illustrate the cheats, also music files, organizational samples, and instructional Camtasia movies of Michele showing some of the trickier techniques.
Need to get results with 3ds max fast? Why take months to learn every button in 3ds max when you can create great visuals with just a few key tools? Learn to create quick yet stunning special effects, and animated characters with the fastest techniques possible. Need convincing grass, trees, water, shadows? You can use the memory-hogging methods that choke your display and take forever to render, or you can get it done bing-bang with this book. When you need an animated character you can spend days fiddling with polygons, or you can use this book to put it together in minutes and get the entire project done in a day. How to Cheat in 3ds max includes a host of time-saving techniques as well as little-known tools that will make you look like an expert in no time flat. This book is for busy professionals who need to get it done right, but also need it done fast. NEW to this edition will be higher-end cheats (for Intermediate users) geared towards greater realism in images, and game-centered cheats.

The DVD includes scene files and bitmaps used to illustrate the cheats, also music files, organizational samples, and instructional Camtasia movies of Michele showing some of the trickier techniques.

Michele Bousquet is an Autodesk Certified Trainer who has been using 3ds Max since its first release. She has worked as a Senior Technical Writer for Autodesk and has authored more than 20 books on 3ds Max. Michele is currently the Director of Marketing at TurboSquid.com, the largest online marketplace for stock 3D models in the known universe. TurboSquid and Michele were recently featured on CNN's Anderson Cooper's 360 Blog.

UPDATES FOR THIS EDITION:
High-end techniques:
More cheats geared toward realism and games.
--Game-centered cheats
--Normal maps - Realistic bumps
--Subsurface scattering - Realistic skin and marble
--HDRI - Use of images in conjunction with lighting to make realistic lighting in scenes. This technique is tricky, but the results are astounding.
--More on mental ray - Sky, Sun, portals
--MAXScript basics and cheats
--Hair/fur - both for hair/fur and grass/vegetation

NEW DVD Content:

Camtasia MOVIES where Michele will show some of the trickier techniques.
All the techniques above - 5 or 6 movies
Skinning - 2 movies
Character animation - 3 movies
Controllers - 2 movies
-----------------------------------

Introduction
1 Modeling
2 Materials and mapping
3 Lighting
4 Shadows
5 Reflections
6 Glass
7 Animation
8 Character animation
9 Rendering
10 Logo treatments
11 Parameter wiring
12 Appendices: Challenges, CD files

Erscheint lt. Verlag 16.10.2009
Verlagsort Oxford
Sprache englisch
Maße 189 x 252 mm
Gewicht 670 g
Themenwelt Kunst / Musik / Theater Design / Innenarchitektur / Mode
Informatik Grafik / Design Digitale Bildverarbeitung
Informatik Grafik / Design Film- / Video-Bearbeitung
ISBN-10 0-240-81161-5 / 0240811615
ISBN-13 978-0-240-81161-1 / 9780240811611
Zustand Neuware
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