Poser 8 Revealed: The Official Guide - Kelly Murdock

Poser 8 Revealed: The Official Guide

(Autor)

Buch | Softcover
592 Seiten
2009 | New edition
Delmar Cengage Learning (Verlag)
978-1-59863-970-4 (ISBN)
43,60 inkl. MwSt
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Helps readers develop the skills they need to create, render, and animate scenes and projects using the tools offered by Poser X. This guide provides step-by-step tutorials for each task, followed by projects that allow readers to use each skill on their own.
Get ready to master all the powerful features of Poser 8. "Poser 8 Revealed" helps you tackle all the essential skills you need to create, render, and animate scenes using the simple yet sophisticated toolset offered by Poser 8. This hands-on guide provides step-by-step tutorials for each task or skill, followed by basic projects that allow you to practice each new skill on your own. You'll put the power of Poser 8 to work as you learn how to pose and position figures, simulate cloth, create dynamic hair styles, incorporate props, animate figures, render scenes, and so much more. Tips and tricks throughout each chapter will guide you along the way. All the files needed to complete the projects in the book are available for download at www.courseptr.com/downloads.

Kelly has more than 15 years experience in the computer graphics arena, especially in the area of 3D graphics. Included in the experience is a variety of tasks from high-end CAD product design and architectural pre-visualization to virtual reality and games. Kelly is best known for his international best-selling books on graphics including the 3ds max Bible, Illustrator Bible and Naked Maya. He also is the author of Poser 6 and 7 Revealed as well as Edgeloop Character Modeling for 3D Professionals. Kelly currently works as a freelance designer for Logical Paradox Design, a company that he founded with his brother.

Chapter 1: Learning the Poser Interface.
Chapter 2: Accessing Figures.
Chapter 3: Editing and Posing Figures.
Chapter 4: Adding Materials.
Chapter 5: Dealing with Props.
Chapter 6: Establishing a Scene.
Chapter 7: Creating a Face.
Chapter 8: Working with Hair.
Chapter 9: Working with Cloth.
Chapter 10: Working with Bones.
Chapter 11: Animating Figures.
Chapter 12: Rendering Scenes.
Chapter 13: Writing Python Scripts.

Verlagsort Clifton Park
Sprache englisch
Maße 186 x 232 mm
Gewicht 1200 g
Themenwelt Informatik Grafik / Design Film- / Video-Bearbeitung
ISBN-10 1-59863-970-6 / 1598639706
ISBN-13 978-1-59863-970-4 / 9781598639704
Zustand Neuware
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