Agile Processes in Software Engineering and Extreme Programming
Springer Berlin (Verlag)
978-3-642-01852-7 (ISBN)
Keynote Papers.- What They Dont Teach You about Software at School: Be Smart!.- Keynote: Beyond Budgeting in a Lean and Agile World.- Research Papers.- Developing a Test Automation Framework for Agile Development and Testing.- Long-Term Effects of Test-Driven Development A Case Study.- Communicating Domain Knowledge in Executable Acceptance Test Driven Development.- An Empirical Study on the TDD Conformance of Novice and Expert Pair Programmers.- An Exploratory Study of Developers' Toolbox in an Agile Team.- Balancing Individual and Collaborative Work in Agile Teams.- Organizational Enablers for Agile Adoption: Learning from GameDevCo.- Migrating Defect Management from Waterfall to Agile Software Development in a Large-Scale Multi-site Organization: A Case Study.- Perceptive Agile Measurement: New Instruments for Quantitative Studies in the Pursuit of the Social-Psychological Effect of Agile Practices.- A Survey of Perceptions on Knowledge Management Schools in Agile and Traditional Software Development Environments.- Empowering Students and the Community through Agile Software Development Service-Learning.- Putting Agile Teamwork to the Test - An Preliminary Instrument for Empirically Assessing and Improving Agile Software Development.- Short Papers.- Agile Software Development and CMMI: What We Do Not Know about Dancing with Elephants.- Is ISO/IEC 15504 Applicable to Agile Methods?.- Lesson Learnt from an Agile Implementation Project.- A Study of Risk Management in DSDM.- A Storytest-Driven Approach to the Migration of Legacy Systems.- XP Practices: A Successful Tool for Increasing and Transferring Practical Knowledge in Short-Life Software Development Projects.- Distributed Agile Development: A Case Study of Customer Communication Challenges.- Customer and UserInvolvement in Agile Software Development.- Integration of Extreme Programming and User-Centered Design: Lessons Learned.- Optimizing Agile Processes by Early Identification of Hidden Requirements.- Negotiating Contracts for Agile Projects: A Practical Perspective.- Workshops and Tutorials.- The Lego Lean Game.- Agile Process Smells and Root Cause Analysis.- Agile in Large-Scale Development Workshop: Coaching, Transitioning and Practicing.- What Does an Agile Coach Do?.- Workshop - Mechanics of Good - Creating Well Functioning Distributed Teams.- Test-Driven User Interfaces.- The New New NEW! Product Development Game.- Positioning Agility.- Scrum Board Game.- XP2009 Workshop: Climbing the Dreyfus Ladder of Agile Practices.- Software "Best" Practices: Agile Deconstructed.- XP Workshop on Agile Product Line Engineering.- Test Driven Development: Performing Art.- Business Value Game.- Where Agile Research Meets Industry Needs: Starting from a 10-Year Retrospective.- Continuous Integration - How Do You Know That Your Application Still Works?.- Executable Requirements in Practice.- Product Owners Jamboree.- Explaining the Obvious - How Do You Teach Agile?.- Architecture-Centric Methods and Agile Approaches.- 3rd International Workshop on Designing Empirical Studies: Assessing the Effectiveness of Agile Methods (IWDES 2009).- Telling Your Stories: Why Stories Are Important for Your Team.- Elements of an Art - Agile Coaching.- Posters.- A Survey on Industrial Software Engineering.- Modeling Spontaneous Pair Programming When New Developers Join a Team.- Summary Reporting for a Linked Interaction Design-Scrum Approach: How Much Modeling Is Useful?.- Software Product Line Engineering Approach for Enhancing Agile Methodologies.- FLEXI Project Management Survey.-Demonstrations.- Documentation by Example.- Alaska Simulator - A Journey to Planning.- Using Metric Visualization and Sharing Tool to Drive Agile-Related Practices.- ActiveStory Enhanced: Low-Fidelity Prototyping and Wizard of Oz Usability Testing Tool.- FitClipse: A Tool for Executable Acceptance Test Driven Development.- Using Digital Tabletops to Support Distributed Agile Planning Meetings.- Additional Material: Panels.- The Future of Lean in an Agile World.- What Skills Do We Really Need in Agile Software Development? - Discussion of Industrial Impacts and Challenges.- Perspectives on Agile Coaching.
Erscheint lt. Verlag | 19.5.2009 |
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Reihe/Serie | Lecture Notes in Business Information Processing |
Zusatzinfo | XVI, 278 p. |
Verlagsort | Berlin |
Sprache | englisch |
Maße | 155 x 235 mm |
Gewicht | 456 g |
Themenwelt | Informatik ► Software Entwicklung ► Agile Software Entwicklung |
Informatik ► Software Entwicklung ► Objektorientierung | |
Informatik ► Software Entwicklung ► User Interfaces (HCI) | |
Informatik ► Weitere Themen ► Hardware | |
Mathematik / Informatik ► Mathematik ► Finanz- / Wirtschaftsmathematik | |
Schlagworte | Agile method • agile processes • agile programming • empirical software engineering • Extreme Programming • eXtreme programming (XP) • Hardcover, Softcover / Informatik, EDV/Informatik • Scrum • software process management • Test driven development • XP |
ISBN-10 | 3-642-01852-1 / 3642018521 |
ISBN-13 | 978-3-642-01852-7 / 9783642018527 |
Zustand | Neuware |
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