Games of No Chance 3 -

Games of No Chance 3

Buch | Softcover
586 Seiten
2009
Cambridge University Press (Verlag)
978-0-521-67854-4 (ISBN)
59,95 inkl. MwSt
This fascinating look at combinatorial games, that is, games not involving chance or hidden information, offers updates on standard games.
This fascinating look at combinatorial games, that is, games not involving chance or hidden information, offers updates on standard games such as Go and Hex, on impartial games such as Chomp and Wythoff's Nim, and on aspects of games with infinitesimal values, plus analyses of the complexity of some games and puzzles and surveys on algorithmic game theory, on playing to lose, and on coping with cycles. The volume is rounded out with an up-to-date bibliography by Fraenkel and, for readers eager to get their hands dirty, a list of unsolved problems by Guy and Nowakowski. Highlights include some of Siegel's groundbreaking work on loopy games, the unveiling by Friedman and Landsberg of the use of renormalization to give very intriguing results about Chomp, and Nakamura's 'Counting Liberties in Capturing Races of Go'. Like its predecessors, this book should be on the shelf of all serious games enthusiasts.

Richard J. Nowakowski, Dalhousie University, Nova Scotia

Michael H. Albert, University of Otago, New Zealand

Part I. Surveys
1. Playing games with algorithms: algorithmic combinatorial game theory Erik D. Demaine and Robert A. Hearn
2. Advances in losing Thane E. Plambeck
3. Coping with cycles Aaron N. Siegel
4. On day N David Wolfe
Part II. Standards
5. Goal threats, temperature and Monte-Carlo Go Tristan Cazenave
6. A puzzling hex primer Ryan B. Hayward
7. Tigers and goats is a draw Lim Yew Jin and Jurg Nievergelt
8. Counting liberties in Go capturing races Teigo Nakamura
9. Backsliding toads and frogs Aaron N. Siegel
10. Loopy games Aaron N. Siegel
11. A library of eyes in Go, I: a life-and-death definition consistent with bent-4 Thomas Wolf
12. A library of eyes in Go, II: monolithic eyes Thomas Wolf and Matthew Pratola
Part III. Complexity
13. The complexity of Dyson telescopes Erik D. Demaine, Martin L. Demaine, Rudolf Fleischer, Robert A. Hearn, and Timo von Oertzen
14. Amazons, konane, and cross purposes are PSPACE-complete Robert A. Hearn
Part IV. Impartial
15. Monotonic sequence games M. H. Albert, R. E. L. Aldred, M. D. Atkinson, C. C. Handley, D. A. Holton, D. J. Mccaughan, and B. E. Sagan
16. The game of End-Wythoff Aviezri S. Fraenkel and Elnatan Reisner
17. On the geometry of combinatorial games: a renormalization approach Eric J. Friedman and Adam S. Landsberg
18. More on the Sprague-Grundy function for Wythoff's game Gabriel Nivasch
Part V. Theory of the Small
19. Yellow-brown hackenbush Elwyn Berlekamp
20. Ordinal partizan end Nim Adam Duffy, Garrett Kolpin, and David Wolfe
21. Reductions of partizan games J. P. Grossman and Aaron N. Siegel
22. Partizan Splittles G. A. Mesdal III
Part VI. Columns
23. Unsolved problems in combinatorial games Richard K. Guy and Richard J. Nowakowski; 24. Bibliography of combinatorial games Aviezri S. Fraenkel.

Reihe/Serie Mathematical Sciences Research Institute Publications
Verlagsort Cambridge
Sprache englisch
Maße 156 x 234 mm
Gewicht 830 g
Themenwelt Mathematik / Informatik Mathematik Graphentheorie
Mathematik / Informatik Mathematik Wahrscheinlichkeit / Kombinatorik
ISBN-10 0-521-67854-4 / 0521678544
ISBN-13 978-0-521-67854-4 / 9780521678544
Zustand Neuware
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