Making with Data
Taylor & Francis Ltd (Verlag)
978-1-032-18222-3 (ISBN)
How can we give data physical form?
And how might those creations change the ways we experience data and the stories it can tell?
Making with Data: Physical Design and Craft in a Data-Driven World provides a snapshot of the diverse practices contemporary creators are using to produce objects, spaces, and experiences imbued with data. Across 25+ beautifully-illustrated chapters, international artists, designers, and scientists each explain the process of creating a specific data-driven piece—illustrating their practice with candid sketches, photos, and design artifacts from their own studios.
The author website, featuring updates and more information about the projects behind the book, can be found here: https://makingwithdata.org/.
Featuring influential voices in computer science, data science, graphic design, art, craft, and architecture, Making with Data is accessible and inspiring for enthusiasts and experts alike.
Samuel Huron, Till Nagel, Lora Oehlberg, Wesley Willett
1. Handcraft - Introduction by Sheelagh Carpendale and Lora Oehlberg. 1.1 Snow Water Equivalent by Adrien Segal. 1.2 Life in Clay by Alice Thudt. 1.3 V-Pleat Data Origami by Sarah Hayes. 1.4 Anthropocene Footprints by Mieka West. 1.5 Endings by Loren Madsen. 2. Participation - Introduction by Georgia Panagiotidou and Andrew Vande Moere. 2.1 Cairn by Pauline Gourlet and Thierry Dassé. 2.2 SeeBoat by Laura Perovich. 2.3 Let’s Play with Data by Jose Duarte and EasyDataViz. 2.4 100% [City] by Rimini Protokoll (Helgard Haug, Stefan Kaegi, and Daniel Wetzel). 2.5 Data Strings by Daniel Pearson, Pau Garcia, and Alexandra de Requesens. 3. Digital Production - Introduction by Yvonne Jansen. 3.1 Chemo Singing Bowl by Stephen Barrass. 3.2 Wage Islands by Ekene Ijeoma. 3.3 Data That Feels Gravity by Volker Schweisfurth. 3.4 Orbacles by MINN_LAB Design Collective (Daniel F. Keefe, Ross Altheimer, Andrea J. Johnson, Mahdieh Mahmoudi, Patrick Moe, Maura Rockcastle, Marc Swackhamer, and Aaron Wittkamper). 3.5 Dataseeds by Nick Dulake and Ian Gwilt. 4 Actuation - Introduction by Pierre Dragicevic. 4.1 Tenison Road Charts by David Sweeney, Alex Taylor, and Siân Lindley. 4.2 LOOP by Kim Sauvé and Steven Houben. 4.3 AirFIELD by Nik Hafermaas, Dan Goods, and Jamie Barlow. 4.4 EMERGE by Jason Alexander, Faisal Taher, John Hardy, and John Vidler. 4.5 Zooids by Mathieu Le Goc, Charles Perin, Sean Follmer, Jean-Daniel Fekete, and Pierre Dragicevic. 5. Environment - Introduction by Dietmar Offenhuber. 5.1 Perpetual Plastic by Liina Klauss, Moritz Stefaner and Skye Morét. 5.2 Dataponics: Human-Vegetal Play by Robert Cercós. 5.3 Solar Totems by Charles Sowers. 5.4 Staubmarke (Dustmark) by Dietmar Offenhuber.
Erscheinungsdatum | 06.12.2022 |
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Reihe/Serie | AK Peters Visualization Series |
Zusatzinfo | 1 Tables, color; 38 Line drawings, color; 17 Line drawings, black and white; 326 Halftones, color; 12 Halftones, black and white; 363 Illustrations, color; 30 Illustrations, black and white |
Verlagsort | London |
Sprache | englisch |
Maße | 210 x 280 mm |
Gewicht | 1420 g |
Themenwelt | Kunst / Musik / Theater ► Design / Innenarchitektur / Mode |
Kunst / Musik / Theater ► Kunstgeschichte / Kunststile | |
Mathematik / Informatik ► Informatik ► Datenbanken | |
Mathematik / Informatik ► Informatik ► Grafik / Design | |
Informatik ► Theorie / Studium ► Künstliche Intelligenz / Robotik | |
Recht / Steuern ► Privatrecht / Bürgerliches Recht ► IT-Recht | |
ISBN-10 | 1-032-18222-9 / 1032182229 |
ISBN-13 | 978-1-032-18222-3 / 9781032182223 |
Zustand | Neuware |
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