The Video Games Textbook - Brian J. Wardyga

The Video Games Textbook

History • Business • Technology
Buch | Hardcover
450 Seiten
2018
A K Peters (Verlag)
978-0-8153-9091-6 (ISBN)
174,55 inkl. MwSt
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The Video Games Textbook takes the history of video games to another level, with visually-stimulating, comprehensive, and chronological chapters that are relevant and easy to read for a variety of students. Every chapter is a journey into a different era or area of gaming, where readers emerge with a strong sense of how video games evolved, why they succeeded or failed, and the impact they had on the industry and human culture. Written to capture the attention and interest of both domestic and international college students, each chapter contains a list of objectives and key terms, illustrative timelines, arcade summaries, images and technical specifications of all major consoles.

Key Features

Explores the history of video games, including the social, political, and economic motivations
Facilitates learning of material with illustrative timelines, arcade summaries and images
Highlights the technical specifications of all major consoles
Illustrates the breakthroughs and trends of the gaming market

Dr. Brian J. Wardyga has taught in higher education since 2002. Beyond his 10+ years with Lasell College, he has previously taught graduate and undergraduate courses at Boston University, Curry College, Fisher College and University of Massachusetts, Boston.Professionally, Dr. Wardyga worked for 10 collective years at three different Boston market TV studios. He worked for five years at WCVB-TV (ABC5) as a Stage Manager and Computer Graphics Technician for programs such as Chronicle, City Line, Commitment 20XX, The Evening News, Eye Opener News, Jerry Lewis Telethon, Midday News, Patriots Pregame Show, Patriots 5th Quarter, and the PGA Tour. Brian worked another five years as an Associate Director for WLVI-TV (WB56) on programs such as Keller At Large, New England Stories, Patriots SportZone Kickoff, The Sports Zone and The Ten O'Clock News. He served as a Post Production Assistant at WGBH (PBS2) on the Building Big documentary series in 2000. In addition to teaching, Dr. Wardyga, manages his own multimedia firm, WARDYGA. His professional vita includes work for organizations such as Bernie & Phyl's Furniture, Borders Books & Music, The Boyds Collection Ltd., GlaxoSmithKline and Ty, Inc.

CHAPTER 1 ◾ The First Video Games

CHAPTER 2 ◾ Behind the Technology

CHAPTER 3 ◾ The Second Generation

CHAPTER 4 ◾ Early PC Gaming

CHAPTER 5 ◾ The 8-bit Era

CHAPTER 6 ◾ The 16-bit Era

CHAPTER 7 ◾ Sex and Violence Take Center Stage

CHAPTER 8 ◾ The 3D Era

CHAPTER 9 ◾ Video Games Become Big Business

CHAPTER 10 ◾ The Sixth Generation

CHAPTER 11 ◾ The Rise of PC Gaming

CHAPTER 12 ◾ The Seventh Generation

CHAPTER 13 ◾ Military, Science, and Education Climb Aboard

CHAPTER 14 ◾ Mobile and Casual Change the Game

CHAPTER 15 ◾ Modern Console Gaming

Erscheinungsdatum
Zusatzinfo 276 Illustrations, color
Verlagsort Natick
Sprache englisch
Maße 210 x 280 mm
Gewicht 1451 g
Themenwelt Kunst / Musik / Theater
Informatik Grafik / Design Film- / Video-Bearbeitung
Informatik Software Entwicklung Spieleprogrammierung
Mathematik / Informatik Mathematik Angewandte Mathematik
Mathematik / Informatik Mathematik Finanz- / Wirtschaftsmathematik
Sozialwissenschaften Kommunikation / Medien Medienwissenschaft
ISBN-10 0-8153-9091-2 / 0815390912
ISBN-13 978-0-8153-9091-6 / 9780815390916
Zustand Neuware
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