3D Game Environments - Luke Ahearn

3D Game Environments

Create Professional 3D Game Worlds

(Autor)

Buch | Hardcover
400 Seiten
2018
Routledge (Verlag)
978-1-138-42742-6 (ISBN)
219,95 inkl. MwSt
  • Titel ist leider vergriffen;
    keine Neuauflage
  • Artikel merken
Offers tutorials on creating 3D models, applying 2D art to 3D models, and advice on issues of efficiency and optimization for a 3D game engine. Using Photoshop and 3ds Max as the primary tools, this title explains how to create realistic textures from photo source and uses a variety of techniques to portray dynamic and believable game worlds.
The ultimate resource to help you create triple-A quality art for a variety of game worlds; 3D Game Environments offers detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear concise advice on issues of efficiency and optimization for a 3D game engine. Using Photoshop and 3ds Max as his primary tools, Luke Ahearn explains how to create realistic textures from photo source and uses a variety of techniques to portray dynamic and believable game worlds.
Erscheinungsdatum
Verlagsort London
Sprache englisch
Maße 191 x 235 mm
Gewicht 997 g
Themenwelt Kunst / Musik / Theater
Informatik Grafik / Design Film- / Video-Bearbeitung
ISBN-10 1-138-42742-X / 113842742X
ISBN-13 978-1-138-42742-6 / 9781138427426
Zustand Neuware
Haben Sie eine Frage zum Produkt?
Mehr entdecken
aus dem Bereich
Das umfassende Handbuch

von Philippe Fontaine; Burghard Vogel

Buch | Hardcover (2023)
Rheinwerk (Verlag)
79,90
Schritt für Schritt zum perfekten Film: Videoschnitt, Effekte, Sound

von Robert Klaßen

Buch | Hardcover (2021)
Rheinwerk (Verlag)
49,90