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Holistic Game Development with Unity

An All-in-One Guide to Implementing Game Mechanics, Art, Design and Programming

(Autor)

Buch | Hardcover
472 Seiten
2017 | 2nd edition
CRC Press (Verlag)
978-1-138-88879-1 (ISBN)
174,55 inkl. MwSt
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Master game design and digital art principles simultaneously with this all-in-one guide to creating games in the cutting-edge game engine Unity 5. Bursting with images and tutorials, Penny de Byl’s Holistic Game Development with Unity will help the reader gain the multidisciplinary skills needed to succeed in the independent game industry. Holistic Game Development includes new coverage on Augmented Reality, Networking and Virtual Reality such as the Oculus Rift. Supplementary material, including instructional videos, discussion forms and art assets are provided in the companion website located at www.holistic3d.com. Learn to combine the beauty of art and the functionality of programming in de Byl’s second edition for Unity game development.

Key Features

Art and programming in unison-the only one-stop shop for individual developers and small teams looking to tackle both tasks.
Proven step-by-step tutorials show you how to design and structure an entire game in Unity with art assets.
Revised to cover the Unity 5 game engine.
New coverage of Augmented Reality, Networking, and Virtual Reality.
An introduction to essential two- and three-dimensional mathematical and physics concepts.
A portfolio of royalty free reusable game mechanics.
Revamped and expanded accompanying web site, www.holistic3d.com, features project source code, instructional videos, art assets, author blog, and discussion forums. Additional challenge questions and lesson plans are available online for an enhanced learning experience.

Penny de Byl is a professor of games and multimedia at Bond University in Australia. An award-winning teacher, Penny has taught computer science, computer graphics and game development at top-ranked universities for nearly 20 years. She is the author of three books on designing and developing artificial intelligence and games including the acclaimed Holistic Game Development with Unity and winner of the 2011 Unity Technologies’ Unity Mobile Generation Great Education Giveaway.

Preface

Acknowledgments

Chapter 1: The Art of Programming Mechanics

Chapter 2: Real-World Mechanics

Chapter 3: Animation Mechanics

Chapter 4: Game Rules and Mechanics

Chapter 5: Character Mechanics

Chapter 6: Player Mechanics

Chapter 7: Environmental Mechanics

Chapter 8: Mechanics for External Forces

Index

Erscheinungsdatum
Zusatzinfo 5 Line drawings, color; 34 Line drawings, black and white; 223 Halftones, color; 57 Halftones, black and white
Verlagsort London
Sprache englisch
Maße 189 x 246 mm
Gewicht 453 g
Themenwelt Kunst / Musik / Theater
Informatik Grafik / Design Film- / Video-Bearbeitung
Informatik Weitere Themen Computerspiele
ISBN-10 1-138-88879-6 / 1138888796
ISBN-13 978-1-138-88879-1 / 9781138888791
Zustand Neuware
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