Compositing Visual Effects in After Effects - Lee Lanier

Compositing Visual Effects in After Effects

Essential Techniques

(Autor)

Buch | Softcover
270 Seiten
2015
Routledge (Verlag)
978-1-138-80328-2 (ISBN)
59,80 inkl. MwSt
Create vibrant visual effects with Adobe After Effects. Gain the tips, tricks, and applied knowledge you need to carry out essential visual effects tasks and bring your digital compositing to the next level.

In Compositing Visual Effects in After Effects, industry veteran Lee Lanier covers all the common After Effects techniques any serious visual effects artist needs to know, combining the latest, professionally-vetted studio practices and workflows with multi-chapter projects and hands-on lessons.

Engaging, full-color tutorials cover:








Altering resolutions and frame rates



Channel and color space manipulation



Rotoscoping and masking



Matchmoving and motion tracking



Keying green screen



Working in the 3D environment and integrating 3D render passes



Particle simulation



Color grading and distressing



Expressions and project management



The companion website (www.focalpress.com/cw/lanier) features video image sequences, 3D renders, matte paintings, and other tutorial materials, allowing you to immediately apply the techniques taught in the book.

Lee Lanier has worked in the motion picture industry since 1989, having spent hundreds of hours on live-action sets and thousands of hours working with high-end animation and compositing software. He’s created visual effects for Walt Disney Studios and served as a senior animator in the modeling and lighting departments at PDI/DreamWorks on Antz and Shrek. In addition to having taught at the Academy of Art University and Gnomon School of Visual Effects, Lee has written seven books on visual effects and digital compositing, has recorded tutorials for lynda.com and The Foundry, and is a member of the Visual Effects Society.

Chapter 1: Selecting Color Spaces, Resolutions, and Frames Rates

Chapter 2: Generating Alpha with Keyers and Mattes

Chapter 3: Masking, Rotoscoping, and Basic Keyframing

Chapter 4: Transforming and Motion Tracking

Chapter 5: Working with the 3D Environment

Chapter 6: Creating Particle Simulations

Chapter 7: Integrating Render Passes

Chapter 8: Color Effects, Color Grading, and HDRI

Chapter 9: Damage Repair and Distressing

Chapter 10: Expressions, Scripting, and Project Management

Zusatzinfo 1 Line drawings, color; 53 Halftones, color; 197 Illustrations, color
Verlagsort London
Sprache englisch
Maße 191 x 235 mm
Gewicht 608 g
Themenwelt Kunst / Musik / Theater Film / TV
ISBN-10 1-138-80328-6 / 1138803286
ISBN-13 978-1-138-80328-2 / 9781138803282
Zustand Neuware
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