The VES Handbook of Visual Effects
Focal Press (Verlag)
978-0-240-82518-2 (ISBN)
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This 2nd edition has been expanded to feature lessons on:
On-set stereography
The Academy Color Encoding System (ACES)
Whether to shoot or convert to 3D
Virtual productions
Editorial workflow in an animated feature
3D matte painting
General geometry instancing
A must-have for anyone working in or aspiring to work in visual effects, The VES Handbook of Visual Effects, Second Edition covers essential techniques and solutions for all VFX artists, producers, and supervisors, from pre-production to digital character creation, compositing of both live-action and CG elements, photorealistic techniques, and so much more. With subjects and techniques clearly and definitively presented in beautiful four-color, this handbook is a vital resource for any serious VFX artist.
In-depth bonus chapters are available on the all-new companion website: www.focalpress.com/cw/zwerman
Jeffrey A. Okun, a leading Visual Effects Supervisor who has supervised high-profile visual effects-heavy feature films for over 30 years, is currently Chair of the Visual Effects Society (VES). Susan Zwerman is a highly respected Visual Effects Producer who has been producing visual effects for more than 20 years. She is also a well-known seminar leader and author. The Visual Effects Society (VES) is the entertainment industry’s only official organization representing the worldwide community of visual effects practitioners including supervisors, artists, producers, technology developers, educators, and studio executives. Its members contribute to all areas of entertainment from film, television, and commercials to music videos, games, and new media. VES strives to advance the art and science of visual effects through its many domestic and international events, screenings, and programs, highlighted by the annual VES Awards.
Chapter 1 Introduction
Chapter 2 Pro-production/Preparation
Chapter 3 Acquisition/Shooting
Chapter 4 Performance and Motion Capture
Chapter 5 Stereoscopic 3D
Chapter 6 Post Production and Image Manipulation
Chapter 7 Digital Element Creation
Chapter 8 Interactive Games
Chapter 9 Complete Animation
Chapter 10 Other Workflow Considerations
Erscheint lt. Verlag | 13.8.2014 |
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Zusatzinfo | 16 Tables, black and white |
Verlagsort | Oxford |
Sprache | englisch |
Maße | 191 x 235 mm |
Gewicht | 2218 g |
Themenwelt | Kunst / Musik / Theater ► Film / TV |
ISBN-10 | 0-240-82518-7 / 0240825187 |
ISBN-13 | 978-0-240-82518-2 / 9780240825182 |
Zustand | Neuware |
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