Max Payne Official Strategy Guide for PlayStation 2 & XBox
Seiten
2001
Dorling Kindersley (Verlag)
978-0-7440-0111-2 (ISBN)
Dorling Kindersley (Verlag)
978-0-7440-0111-2 (ISBN)
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This guide provides detailed strategies for the main chapters and multiple levels of the "Max Payne" game. A comprehensive walkthrough includes in-depth coverage of weapons and enemies and secrets and cheats are revealed to uncover mysteries for scenarios in the game.
Max Payne for PlayStation 2 is the same third-person action shooter game based in New York's grimy underworld, for the PlayStation 2 console. Gamers follow Max, the undercover cop, in a complex story of murder and deception. The high-intensity gunplay combined with realistic particle physics and moment-to-moment movie sequences illuminate the action and take gaming realism to new heights. "Bullet time" first introduced in the blockbuster movie, The Matrix, plays a key part in the game. When gamers perform certain dives or rolls, they can slow time, which offers a great advantage in battle. Not final cover.
Max Payne for PlayStation 2 is the same third-person action shooter game based in New York's grimy underworld, for the PlayStation 2 console. Gamers follow Max, the undercover cop, in a complex story of murder and deception. The high-intensity gunplay combined with realistic particle physics and moment-to-moment movie sequences illuminate the action and take gaming realism to new heights. "Bullet time" first introduced in the blockbuster movie, The Matrix, plays a key part in the game. When gamers perform certain dives or rolls, they can slow time, which offers a great advantage in battle. Not final cover.
Gathering of Developers, a Texas-based computer and video game publishing company, was founded in January 1998 in response to the industry's need for a publisher who understands and respects independent game developers. Fueled by past publishing experiences and frustrations, several experienced, hit-making development companies bound together to form The Gathering, a relationship-based publisher that treats developers as professional entertainment artists. Now a subsidiary of Take Two Interactive, The Gathering remains committed to its principles of cultivating strong developer relations.
Erscheint lt. Verlag | 28.11.2001 |
---|---|
Verlagsort | New York |
Sprache | englisch |
Maße | 215 x 280 mm |
Gewicht | 355 g |
Themenwelt | Kinder- / Jugendbuch ► Sachbücher |
Informatik ► Weitere Themen ► Computerspiele | |
ISBN-10 | 0-7440-0111-0 / 0744001110 |
ISBN-13 | 978-0-7440-0111-2 / 9780744001112 |
Zustand | Neuware |
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