How Computer Games Help Children Learn
Palgrave Macmillan (Verlag)
978-0-230-60252-6 (ISBN)
DAVID WILLIAMSON SHAFFER is Associate Professor of Learning Science at the University of Wisconsin-Madison, USA, and Game Scientist at the Academic Advanced Distributed Learning Co-Laboratory. A former teacher, curriculum developer, teacher-trainer, and game designer, he has taught in the United States and with the U.S. Peace Corps in Nepal. JAMES PAUL GEE has written the Foreword to this book. He is one of the most well-known professors of education in the United States. He teaches at the University of Wisconsin, Madison and is the author of several books, including What Video Games Have To Teach Us About Learning and Literacy (Palgrave Macmillan, 2004).
Foreword: Seeing the Future; J.P.Gee Introduction Epistemology: The Debating Game Knowledge: The Digital Zoo Skills: Escher's World Values: The Pandora Project Identity: Science.net Beyond the Industrial School: The Future of Education and How We Get There
Zusatzinfo | 9 Illustrations, black and white; XIII, 242 p. 9 illus. |
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Verlagsort | Basingstoke |
Sprache | englisch |
Maße | 152 x 229 mm |
Themenwelt | Schulbuch / Wörterbuch ► Unterrichtsvorbereitung ► Unterrichts-Handreichungen |
Geisteswissenschaften ► Psychologie ► Psychoanalyse / Tiefenpsychologie | |
Informatik ► Weitere Themen ► Computerspiele | |
Naturwissenschaften ► Physik / Astronomie ► Astronomie / Astrophysik | |
Recht / Steuern ► Privatrecht / Bürgerliches Recht ► IT-Recht | |
Sozialwissenschaften ► Pädagogik ► Schulpädagogik / Grundschule | |
ISBN-10 | 0-230-60252-5 / 0230602525 |
ISBN-13 | 978-0-230-60252-6 / 9780230602526 |
Zustand | Neuware |
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