Human Perception and Digital Information Technologies -

Human Perception and Digital Information Technologies

Animation, the Body, and Affect

Tomoko Tamari (Herausgeber)

Buch | Hardcover
262 Seiten
2024
Bristol University Press (Verlag)
978-1-5292-2618-8 (ISBN)
105,95 inkl. MwSt
This ground-breaking collection explores the ways in which digital information technologies form and influence human perception and experience. Defying technological determinism, it takes on board discursive perspectives from humanities, bringing digital media, affect and body studies into conversation with one another.
Computational media govern our experiences by externalizing our knowledge and memories, mining data from our behaviour to influence our decision-making, and creating emotionally rewarding and sensory pleasures. But does that mean human perception is becoming a product of human-machine symbiosis in this new media ecology?
This ground-breaking collection explores the ways in which digital information technologies form and influence human perception and experience. Examining the relationship between technological reductionism and the body, it takes on board discursive perspectives from the humanities and brings digital media, affect, and body studies into conversation with one another.
Written by pioneering authors in the field, this book expands our understanding of human perception, animation, technology, and the body.

Tomoko Tamari is Senior Lecturer in Sociology at Goldsmiths, University of London.

Introduction: Human Perception and Digital Information Technologies – Tomoko Tamari
Part 1. Animation and Consciousness
1. Pastures New: Atmospheres, Mud, and Moods – Esther Leslie
2. The Neurodynamics of Technically Mediated Motion: Perceptual vs. Conceptual Animation in Artworks of Nam June Paik and Bill Viola – N. Katherine Hayles
3. Moving Images and Human Perception: Affect in Hand-Drawn Animation and Computer-Generated Imagery – Tomoko Tamari
4. New Punctums, Proto-Perceptions, and Animated Entanglements – Tony D. Sampson
Part 2. Affective Experience and Expression
5. On Pixar’s Marvellous Astonishment: When Synthetic Bodies Meet Photorealistic Worlds – Eric S. Jenkins
6. Player and Avatar in Motion: Affective Encounters – Daniela Bruns
Part 3. Data Visualization: Space and Time
7. Animation, Data, and the Plasticity of the Real: From the Military Survey of Scotland to Synthetic Training Environments – Pasi Väliaho
8. Chronoclasm: Real-Time Data Animation – Sean Cubitt
Part 4. Image Formation and Embodiment
9. Deepfake Face-Swap Animations and Affect – Mette-Marie Zacher Sørensen
10. Deepfake Reality, Societies for Technical Feeling, and the Phenomenotechnics of Animation – Mark B.N. Hansen

Erscheinungsdatum
Zusatzinfo 10 Illustrations, black and white
Sprache englisch
Maße 156 x 234 mm
Themenwelt Geisteswissenschaften Psychologie
Sozialwissenschaften Kommunikation / Medien Kommunikationswissenschaft
Sozialwissenschaften Kommunikation / Medien Medienwissenschaft
ISBN-10 1-5292-2618-X / 152922618X
ISBN-13 978-1-5292-2618-8 / 9781529226188
Zustand Neuware
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