Deep Learning - Andrew Glassner

Deep Learning

A Visual Approach

(Autor)

Buch | Hardcover
768 Seiten
2021
No Starch Press,US (Verlag)
978-1-7185-0072-3 (ISBN)
118,45 inkl. MwSt
An accessible, highly-illustrated introduction to deep learning that offers visual and conceptual explanations instead of equations. Readers learn how to use key deep learning algorithms without the need for complex math.
Deep Learning: A Visual Approach helps demystify the algorithms that enable computers to drive cars, win chess tournaments, and create symphonies, while giving readers the tools necessary to build their own systems to help them find the information hiding within their own data, create 'deep dream' artwork, or create new stories in the style of their favorite authors.

Andrew Glassner is a research scientist specializing in computer graphics and deep learning. He is currently a Senior Research Scientist at Weta Digital, where he works on integrating deep learning with the production of world-class visual effects for films and television. He has previously worked as a researcher at labs such as the IBM Watson Lab, Xerox PARC, and Microsoft Research. He was Editor in Chief of ACM TOG, the premier research journal in graphics, and Technical Papers Chair for SIGGRAPH, the premier conference in graphics. He's written or edited a dozen technical books on computer graphics, ranging from the textbook Principles of Digital Image Synthesis to the popular Graphics Gems series, offering practical algorithms for working programmers. Glassner has a PhD in Computer Science from UNC-Chapel Hill.

Part I: Foundational Ideas
1. An Overview of Machine Learning Techniques
2. Essential Statistical Ideas
3. Probability
4. Bayes’ Rule
5. Curves and Surfaces
6. Information Theory
Part II: Basic Machine Learning
7. Classification
8. Training and Testing
9. Overfitting and Underfitting
10. Data Preparation
11. Classifiers
12. Ensembles
Part III: Deep Learning Basics
13. Neural Networks
14. Backpropagation
15. Optimizers
Part IV: Beyond the Basics
16. Convolutional Neural Networks
17. Convnets in Practice
18. Recurrent Neural Networks
19. Autoencoders
20. Reinforcement Learning
21. Generative Adversarial Networks
22. Creative Applications
Index

Erscheinungsdatum
Verlagsort San Francisco
Sprache englisch
Maße 177 x 234 mm
Themenwelt Geisteswissenschaften Sprach- / Literaturwissenschaft Sprachwissenschaft
Informatik Theorie / Studium Künstliche Intelligenz / Robotik
ISBN-10 1-7185-0072-6 / 1718500726
ISBN-13 978-1-7185-0072-3 / 9781718500723
Zustand Neuware
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