Good Video Games and Good Learning - James Paul Gee

Good Video Games and Good Learning

Collected Essays on Video Games, Learning and Literacy, 2nd Edition

(Autor)

Buch | Softcover
167 Seiten
2013 | 2nd Revised edition
Peter Lang Publishing Inc (Verlag)
978-1-4331-2393-1 (ISBN)
36,55 inkl. MwSt
The chapters in this book argue that good games teach through well-designed problem-solving experiences. In the end, the book offers a model of collaborative, interactive, and embodied learning centered on problem solving, a model that can be enhanced by games, but which can be accomplished in many different ways with or without games.
Good Video Games and Good Learning presents the most important essays by James Paul Gee devoted to the ways in which good video games create good learning. The chapters in this book argue that good games teach through well-designed problem-solving experiences. They also prove that game-based learning must involve more than software and technology and engage with the design of passionate-affinity spaces where people mentor each other’s learning and engagement. In the end, the book offers a model of collaborative, interactive, and embodied learning centered on problem solving, a model that can be enhanced by games, but which can be accomplished in many different ways with or without games.

James Paul Gee is the Mary Lou Fulton Presidential Professor of Literacy Studies. A linguist by training he has currently works in the area of digital media and learning. He is the author of What Video Games Have to Teach Us about Literacy and Learning and The Anti-Education Era, among other books.

Erscheint lt. Verlag 18.10.2013
Reihe/Serie New Literacies and Digital Epistemologies ; 27
New Literacies and Digital Epistemologies ; 27
Mitarbeit Herausgeber (Serie): Chris Bigum, Michele Knobel, Colin Lankshear, Michael Adrian Peters
Verlagsort New York
Sprache englisch
Maße 150 x 225 mm
Gewicht 260 g
Themenwelt Sachbuch/Ratgeber Beruf / Finanzen / Recht / Wirtschaft Briefe / Präsentation / Rhetorik
Schulbuch / Wörterbuch Wörterbuch / Fremdsprachen
Geisteswissenschaften Psychologie
Informatik Weitere Themen Computerspiele
Sozialwissenschaften Pädagogik Allgemeines / Lexika
Sozialwissenschaften Pädagogik Bildungstheorie
ISBN-10 1-4331-2393-2 / 1433123932
ISBN-13 978-1-4331-2393-1 / 9781433123931
Zustand Neuware
Haben Sie eine Frage zum Produkt?
Mehr entdecken
aus dem Bereich