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Presse, Medien und Recherche in der Welt des elektronischen Sports
von Jonas Walter; Timo Schöber
Buch | Softcover
2022 | Auflage: 1 | Meyer & Meyer
ISBN: 9783840377853
20,00 (inkl. MwSt)
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A Compendium of Rare and Unusual Consoles, Computers and Coin-Ops
von Packwood Lewis Packwood
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2024 | Pen and Sword
ISBN: 9781399073806
12,74 (inkl. MwSt)
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von Kabir Bubna; Craig McNulty; Remco Polman; Matthew..
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2023 | Taylor and Francis
ISBN: 9781000993912
45,67 (inkl. MwSt)
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A Compendium of Rare and Unusual Consoles, Computers and Coin-Ops
von Packwood Lewis Packwood
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2024 | Pen and Sword
ISBN: 9781399073783
12,70 (inkl. MwSt)
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Using Fusion 2.5
von Jason Darby
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2021 | Mercury Learning and Information
ISBN: 9781683926993
66,30 (inkl. MwSt)
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Every Game Released for the Sega Dreamcast
von Scullion Chris Scullion
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2023 | Pen and Sword
ISBN: 9781526772244
12,69 (inkl. MwSt)
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Gaming Reimagined in the 21st Century
von Arnaudo Marco Arnaudo
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2023 | McFarland & Company, Inc.,..
ISBN: 9781476651934
50,75 (inkl. MwSt)
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Animation, Interactivity, and Games
von Jim Ver Hague; Chris Jackson
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2012 | CRC Press
ISBN: 9781136141737
47,54 (inkl. MwSt)
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Digital Media as Narrative Theory
von Punday Daniel Punday
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2019 | Ohio State University Press
ISBN: 9780814277287
38,47 (inkl. MwSt)
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The Politics and Poetics of Game Creation Tools
von Stefan Werning
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2021 | The MIT Press
ISBN: 9780262361361
63,42 (inkl. MwSt)
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