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Software Entwicklung

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von Chris Pine
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2021 | Pragmatic Bookshelf
ISBN: 9781680508734
17,27 (inkl. MwSt)
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Every Game Released for the Super Nintendo Entertainment System
von CHRIS SCULLION
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2020 | Pen and Sword
ISBN: 9781526737847
19,25 (inkl. MwSt)
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5th International Conference, ICISSP 2019, Prague, Czech Republic, February 23-25, 2019, Revised Selected Papers
von Paolo Mori; Steven Furnell; Olivier Camp
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2020 | Auflage: 1 | Springer-Verlag
ISBN: 9783030494438
53,49 (inkl. MwSt)
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The Evolution of Compositional Practice for and through Gaming
von Mack Enns
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2021 | Taylor and Francis
ISBN: 9781000473643
57,78 (inkl. MwSt)
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Agile Advice for Your First Year and Beyond
von Mitch Lacey
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2015 | Pearson Education
ISBN: 9780133853728
33,14 (inkl. MwSt)
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An Introduction to Creating Interactive Digital Spaces
von Mark Wells
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2023 | Quercus
ISBN: 9781529420272
3,99 (inkl. MwSt)
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How to Create Video Games with Emotion, Interaction, and Engagement
von Michael Salmond
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2021 | Bloomsbury Publishing
ISBN: 9781350015746
37,73 (inkl. MwSt)
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Mastering Interactive Game Creation and Development through Python
von Mercury Learning and Information; James R. Parker
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2024 | Packt Publishing
ISBN: 9781836643463
68,20 (inkl. MwSt)
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A Practical Handbook of Software Costruction
von Steven McConnell
Buch | Softcover
2004 | Auflage: 2 | Microsoft Press
ISBN: 9780735619678
49,20 (inkl. MwSt)
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Einführung in den C++-Standard und die objektorientierte Windows-Programmierung
von Richard Kaiser
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2007 | Auflage: 2 | Springer Berlin
ISBN: 9783540697732
49,99 (inkl. MwSt)
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A Common Sense Approach to Web Usability
von Steve Krug
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2013 | Auflage: 1 | Pearson Education
ISBN: 9780133597257
32,03 (inkl. MwSt)
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