Euclidean Shortest Paths (eBook)

Exact or Approximate Algorithms
eBook Download: PDF
2011 | 2011
XVIII, 378 Seiten
Springer London (Verlag)
978-1-4471-2256-2 (ISBN)

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Euclidean Shortest Paths -  Reinhard Klette,  Fajie Li
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This unique text/reference reviews algorithms for the exact or approximate solution of shortest-path problems, with a specific focus on a class of algorithms called rubberband algorithms. Discussing each concept and algorithm in depth, the book includes mathematical proofs for many of the given statements. Topics and features: provides theoretical and programming exercises at the end of each chapter; presents a thorough introduction to shortest paths in Euclidean geometry, and the class of algorithms called rubberband algorithms; discusses algorithms for calculating exact or approximate ESPs in the plane; examines the shortest paths on 3D surfaces, in simple polyhedrons and in cube-curves; describes the application of rubberband algorithms for solving art gallery problems, including the safari, zookeeper, watchman, and touring polygons route problems; includes lists of symbols and abbreviations, in addition to other appendices.
The Euclidean shortest path (ESP) problem asks the question: what is the path of minimum length connecting two points in a 2- or 3-dimensional space? Variants of this industrially-significant computational geometry problem also require the path to pass through specified areas and avoid defined obstacles.This unique text/reference reviews algorithms for the exact or approximate solution of shortest-path problems, with a specific focus on a class of algorithms called rubberband algorithms. Discussing each concept and algorithm in depth, the book includes mathematical proofs for many of the given statements. Suitable for a second- or third-year university algorithms course, the text enables readers to understand not only the algorithms and their pseudocodes, but also the correctness proofs, the analysis of time complexities, and other related topics.Topics and features: provides theoretical and programming exercises at the end of each chapter; presents a thorough introduction to shortest paths in Euclidean geometry, and the class of algorithms called rubberband algorithms; discusses algorithms for calculating exact or approximate ESPs in the plane; examines the shortest paths on 3D surfaces, in simple polyhedrons and in cube-curves; describes the application of rubberband algorithms for solving art gallery problems, including the safari, zookeeper, watchman, and touring polygons route problems; includes lists of symbols and abbreviations, in addition to other appendices.This hands-on guide will be of interest to undergraduate students in computer science, IT, mathematics, and engineering. Programmers, mathematicians, and engineers dealing with shortest-path problems in practical applications will also find the book a useful resource.

Part I: Discrete or Continuous Shortest PathsEuclidean Shortest PathsDeltas and EpsilonsRubberband AlgorithmsPart II: Paths in the PlaneConvex Hulls in the PlanePartitioning a Polygon or the PlaneApproximate ESP AlgorithmsPart III: Paths in Three-Dimensional SpacePaths on SurfacesPaths in Simple PolyhedronsPaths in Cube CurvesPart IV: Art GalleriesTouring PolygonsWatchman RouteSafari and Zookeeper Problems

Erscheint lt. Verlag 3.11.2011
Zusatzinfo XVIII, 378 p.
Verlagsort London
Sprache englisch
Themenwelt Mathematik / Informatik Informatik Programmiersprachen / -werkzeuge
Informatik Theorie / Studium Algorithmen
Informatik Weitere Themen CAD-Programme
Mathematik / Informatik Mathematik Analysis
Schlagworte Algorithm analysis and problem complexity • Art Gallery Problems • Computational Geometry • Cube Curves • Euclidean Shortest Path • Parts Cutting Problem • q-Rectangles • rubberband algorithm • Safari Problem • Simple Polygon • Surface of Polytope • Touring Polygons • Watchman Route Problem • Zookeeper Problem
ISBN-10 1-4471-2256-9 / 1447122569
ISBN-13 978-1-4471-2256-2 / 9781447122562
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