iPhone SDK Programming: A Beginner's Guide
Seiten
2009
McGraw-Hill Professional (Verlag)
978-0-07-162649-1 (ISBN)
McGraw-Hill Professional (Verlag)
978-0-07-162649-1 (ISBN)
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Ideal for non-Mac programmers, this introductory guide shows developers how to create applications for the iPhone.
Essential Skills--Made Easy!
Now you can create your own iPhone and iPod touch applications in no time. iPhone SDK Programming: A Beginner's Guide shows you how to use Cocoa Touch, the Objective-C programming language, and the Xcode development tools. This hands-on guide features several self-contained projects, with the corresponding Xcode available for download and modification. By the end of the book you'll be able to build, test, and debug custom iPhone and iPod touch applications with ease.
Designed for Easy Learning
Key Skills & Concepts--Chapter-opening lists of specific skills covered in the chapter
Ask the Expert--Q&A sections filled with bonus information and helpful tips
Try This--Hands-on exercises that show you how to apply your skills
Notes--Extra information related to the topic being covered
Tips--Helpful reminders or alternate ways of doing things
Cautions--Errors and pitfalls to avoid
Annotated Syntax--Example code with commentary that describes the programming techniques being illustrated
Essential Skills--Made Easy!
Now you can create your own iPhone and iPod touch applications in no time. iPhone SDK Programming: A Beginner's Guide shows you how to use Cocoa Touch, the Objective-C programming language, and the Xcode development tools. This hands-on guide features several self-contained projects, with the corresponding Xcode available for download and modification. By the end of the book you'll be able to build, test, and debug custom iPhone and iPod touch applications with ease.
Designed for Easy Learning
Key Skills & Concepts--Chapter-opening lists of specific skills covered in the chapter
Ask the Expert--Q&A sections filled with bonus information and helpful tips
Try This--Hands-on exercises that show you how to apply your skills
Notes--Extra information related to the topic being covered
Tips--Helpful reminders or alternate ways of doing things
Cautions--Errors and pitfalls to avoid
Annotated Syntax--Example code with commentary that describes the programming techniques being illustrated
James A. Brannan is a J2EE Java developer and a Mac OS X shareware developer.
1 The iPhone Software Development Kit (SDK)
2 A C Refresher
3 Just Enough Objective C - Part One
4 Just Enough Objective C - Part Two
5 Deploying to an iPhone, Debugging, and Testing
6 UIApplication and UIApplicationDelegate
7 UIView and UIViewController
8 UITabBar and UITabBarController
9 UINavigationBar and UINavigationController
10 Tables Using UITableView and UITableViewController
11 Activity, Progress and Alerting Users
12 Controls--Part One
13 Controls--Part Two: Using Pickers and Using the Camera
14 Application Settings
15 Property Lists and Archiving
16 Data Persistence Using SQLite
17 Core Data
18 Multimedia
Index
Erscheint lt. Verlag | 16.10.2009 |
---|---|
Reihe/Serie | Beginner's Guide |
Zusatzinfo | 100 Illustrations, unspecified |
Sprache | englisch |
Maße | 188 x 234 mm |
Gewicht | 787 g |
Themenwelt | Mathematik / Informatik ► Informatik ► Programmiersprachen / -werkzeuge |
Informatik ► Weitere Themen ► Smartphones / Tablets | |
Schlagworte | iPhone SDK; Einführung |
ISBN-10 | 0-07-162649-2 / 0071626492 |
ISBN-13 | 978-0-07-162649-1 / 9780071626491 |
Zustand | Neuware |
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