Java All-in-One For Dummies - Doug Lowe

Java All-in-One For Dummies

(Autor)

Buch | Softcover
912 Seiten
2011 | 3rd Revised edition
John Wiley & Sons Ltd (Verlag)
978-0-470-37172-5 (ISBN)
34,24 inkl. MwSt
  • Titel ist leider vergriffen;
    keine Neuauflage
  • Artikel merken
Nine handy minibooks cover just what programmers need to get going with Java 7 The newest release of Java has more robust functionality to help web and mobile developers get the most ouf of this platform-independent programming language. Like its bestselling previous editions, Java All-in-One For Dummies, 3rd Edition has what you need to get up and running quickly with the new version. Covering the enhanced mobile development and syntax features as well as programming improvements, this guide makes it easy to find what you want and put it to use. Focuses on the vital information that enables you to get up and running quickly on the new version Covers the enhanced multimedia features as well as programming enhancements, Java and XML, Swing, server-side Java, Eclipse, and more Minibooks cover Java basics; programming basics; strings, arrays, and collections; programming techniques; Swing; Web programming; files and databases; and a "fun and games" category Rather than trying to cover every aspect of this massive topic, Java All-in-One For Dummies, 3rd Edition focuses on the practical information you need to become productive with Java 7 right away.

Doug Lowe began writing programming books before Java was invented. He's covered COBOL, Fortran, Visual Basic, Web programming, and more, and is the bestselling author of more than 30 For Dummies books, including all editions of Java All-in-One For Dummies .

Introduction 1 Book I: Java Basics 7 Chapter 1: Welcome to Java 9 Chapter 2: Installing and Using Java Tools 21 Chapter 3: Working with TextPad 35 Book II: Programming Basics 43 Chapter 1: Java Programming Basics 45 Chapter 2: Working with Variables and Data Types 65 Chapter 3: Working with Numbers and Expressions 97 Chapter 4: Making Choices 125 Chapter 5: Going Around in Circles (Or, Using Loops) 147 Chapter 6: Pulling a Switcheroo 173 Chapter 7: Adding Some Methods to Your Madness 185 Chapter 8: Handling Exceptions 203 Book III: Object-Oriented Programming 223 Chapter 1: Understanding Object-Oriented Programming 225 Chapter 2: Making Your Own Classes 237 Chapter 3: Working with Statics 253 Chapter 4: Using Subclasses and Inheritance 261 Chapter 5: Using Abstract Classes and Interfaces 281 Chapter 6: Using the Object and Class Classes 293 Chapter 7: Packaging and Documenting Your Classes 319 Book IV: Strings, Arrays, and Collections 335 Chapter 1: Working with Strings 337 Chapter 2: Using Arrays 355 Chapter 3: Using the ArrayList Class383 Chapter 4: Using the LinkedList Class 395 Chapter 5: Creating Generic Collection Classes 407 Book V: Programming Techniques 421 Chapter 1: Programming Threads 423 Chapter 2: Network Programming 451 Chapter 3: Using Regular Expressions 475 Chapter 4: Using Recursion 491 Book VI: Swing 505 Chapter 1: Swinging into Swing 507 Chapter 2: Handling Events 523 Chapter 3: Getting Input from the User 541 Chapter 4: Choosing from a List 569 Chapter 5: Using Layout Managers 593 Book VII: Web Programming 615 Chapter 1: Creating Applets 617 Chapter 2: Creating Servlets 625 Chapter 3: Using JavaServer Pages 647 Book VIII: Files and Databases 661 Chapter 1: Working with Files 663 Chapter 2: Working with File Streams 685 Chapter 3: Database for $100, Please 713 Chapter 4: Using JDBC to Connect to a Database 729 Chapter 5: Working with XML 747 Book IX: Fun and Games 765 Chapter 1: Fun with Fonts and Colors 767 Chapter 2: Drawing Shapes 781 Chapter 3: Using Images and Sound 803 Chapter 4: Animation and Game Programming 817 Bonus Chapters on the Companion Web Site ... www.dummies.com/go/javaaiofd3e Bonus Chapter 1: Using Eclipse Bonus Chapter 2: Using BigDecimals Bonus Chapter 3: Twiddling Your Bits Bonus Chapter 4: Making Menus Bonus Chapter 5: Using JavaBeans Index 835

Zusatzinfo ill
Verlagsort Chichester
Sprache englisch
Maße 189 x 235 mm
Gewicht 1340 g
Einbandart Paperback
Themenwelt Informatik Programmiersprachen / -werkzeuge Java
Mathematik / Informatik Informatik Web / Internet
ISBN-10 0-470-37172-2 / 0470371722
ISBN-13 978-0-470-37172-5 / 9780470371725
Zustand Neuware
Haben Sie eine Frage zum Produkt?
Mehr entdecken
aus dem Bereich
mit über 150 Workouts in Java und Python

von Luigi Lo Iacono; Stephan Wiefling; Michael Schneider

Buch (2023)
Carl Hanser (Verlag)
29,99
Einführung, Ausbildung, Praxis

von Christian Ullenboom

Buch | Hardcover (2023)
Rheinwerk (Verlag)
49,90