Immersive Learning Research Network -

Immersive Learning Research Network

10th International Conference on Immersive Learning, iLRN 2024, Glasgow, UK, June 10–13, 2024, Revised Selected Papers, Part II
Buch | Softcover
XXIV, 141 Seiten
2025
Springer International Publishing (Verlag)
978-3-031-80471-7 (ISBN)
64,19 inkl. MwSt

This book constitutes the proceedings of the10th International Conference on Immersive Learning, iLRN 2024, held in Glasgow, UK during June 10-13, 2024.

The 30 full papers and 13 short papers presented in this volume were carefully reviewed and selected from 144 submissions. They were categorized under the topical section as follows:

Part I:

Foundations in Immersive Learning Research and Theory; Assessment and Evaluation (A&E); Galleries, Libraries, Archives and Museums (GLAM); Inclusion, Diversity, Equity, Access, and Social Justice (IDEAS); STEM Education (STEM); Medical & Healthcare Education (MHE); Workforce Development & Industry Training (WDIT); Self and Co-regulated Learning with Immersive Learning Environments (SCILE).

Part II:

Special Track 1: Immersive learning across Latin America: State of Research, Use Cases and Projects; Special Track 2: Sustainable Development and Immerse Learning in the Climate Emergency; Special Track 3: Literacy Equity and Immersive Learning.

Special Track 1: Immersive learning across Latin America State of Research, Use Cases and Projects.- Metaverve Education Research across Latin America A Systematic Mapping Study.- Building Extended Reality Learning Communities in Universities The CIRE UNAH Case in Honduras.- Special Track 2: Sustainable Development and Immerse Learning in the Climate Emergency.- Amplifying Immersive Climate Learning within the Heritage Sector.- Creating Authentic Historical Costumes to Augment Virtual Humans for Cultural Heritage.- What the Amazon Can't Deliver Lessons Learned from Virtual Reality Based Sustainability Education.- Immersive Learning of Cerebral Visual Impairment Understanding Vision through Dynamic Immersive Simulations.- Design and Development of XR Based Data Problem Solving Content for Sustainable Development in Education.- Special Track 3: Literacy Equity and Immersive Learning.- Outline of a Theoretical and Technological Approach for Reducing Inequalities in the Design of a 360 Synchronous Interactive Telepresence System.- Mind Perception of Avatars A Focus Group Study.

Erscheint lt. Verlag 27.3.2025
Reihe/Serie Communications in Computer and Information Science
Zusatzinfo XXIV, 141 p. 53 illus., 46 illus. in color.
Verlagsort Cham
Sprache englisch
Maße 155 x 235 mm
Themenwelt Mathematik / Informatik Informatik Betriebssysteme / Server
Informatik Software Entwicklung User Interfaces (HCI)
Schlagworte 3D • Artificial Intelligence • augmented reality • Education • E-Learning • Human-Computer Interaction (HCI) • interactive computer graphics • User Interfaces • Virtual Environments • Virtual Reality
ISBN-10 3-031-80471-6 / 3031804716
ISBN-13 978-3-031-80471-7 / 9783031804717
Zustand Neuware
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