Artificial Life Models in Software -

Artificial Life Models in Software

Buch | Hardcover
356 Seiten
2005
Springer London Ltd (Verlag)
978-1-85233-945-6 (ISBN)
71,64 inkl. MwSt
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Presents software tools, environments and realities dealing with creation, imitation and analysis of artefactual, virtual, and living forms. This book offers an overview and analysis of major non-profit artificial life software packages. It also offers detailed reviews of software for artificial life for both professionals and amateurs.
This book presents software tools, environments and realities dealing with creation, imitation and analysis of artefactual, virtual, and living forms, written by those who personally design and produce software, hardware, and art installations in artificial life, simulated complex systems, and virtual worlds. This timely volume offers a nearly exhaustive overview and original analysis of major non-profit artificial life software packages. The topics include: simulation of real and imaginary life forms and their evolution; self-organization emergent behaviours; swarm intelligence; evolutionary robotics; agent-based simulations; adaptive, complex and biologically inspired ecosystems; creative computer art. There has long been a need within the academic and research community for an informal introduction and guidance to modern software tools for modeling and simulation of life-like phenomena - this book fills this gap and offers detailed reviews of contemporary software for artificial life for both professionals and amateurs.

Part 1: Virtual Living Worlds.- Avida: Evolution Experiments with Self-Replicating Computer Programs.- Framsticks: A Platform for Modelling, Simulating and Evolving 3D Creatures.- Nerve Garden: Germinating Biological Metaphors in Net-based Virtual Worlds.- GenePool: Exploring the Interaction Between Natural Selection and Sexual Selection.- Sodarace: Adventures in Artificial Life.- Part 2: Collective Artificial Life.- Escaping the Accidents of History: An Overview of Artificial Life Modeling with Repast.- EINSTein: A Multiagent-based Model of Combat.- StarLogo : A Programmable Complex Systems Modeling Environment for Students and Teachers.- On the Evolution of Sonic Ecosystems.- Part 3: Magic of Discrete Worlds.- Exploring Cellular Automata with MCell.- Discrete Dynamics Lab: Tools for Investigating Cellular Automata and Discrete Dynamical Networks.- Part 4: Artificial Life Arts.- Simulated Breeding ? a Framework of Breeding Artifacts on the Computer.- Enriching Aesthetics with Artificial Life.- Appendix: Artificial Life Software.

Erscheint lt. Verlag 23.8.2005
Zusatzinfo 173 black & white illustrations, 16 colour illustrations, 6 black & white tables, 106 black & white halftones, 15 colour illustrations, 67 black & white line drawings, 1 colour line drawings
Verlagsort England
Sprache englisch
Maße 155 x 235 mm
Gewicht 780 g
Einbandart gebunden
Themenwelt Mathematik / Informatik Informatik Software Entwicklung
ISBN-10 1-85233-945-4 / 1852339454
ISBN-13 978-1-85233-945-6 / 9781852339456
Zustand Neuware
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