An Introduction to Programming and Object-Oriented Design Using Java - Jaime Nino, Frederick A. Hosch

An Introduction to Programming and Object-Oriented Design Using Java

Java 5.0 Version
Buch | Softcover
976 Seiten
2004 | 2nd Revised edition
John Wiley & Sons Inc (Verlag)
978-0-471-71227-5 (ISBN)
141,78 inkl. MwSt
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Provides an objects introduction to programming and software design using Java. The emphasis throughout is on problem modeling using fundamental software engineering principles and concepts. Java is used as a vehicle for teaching these topics.
Nino and Hosch have updated their popular introductory text that provides an objects first introduction to programming and software design using Java. The emphasis throughout is on problem modeling using fundamental software engineering princi-ples and concepts. Java used as a vehicle for teaching these topics. New constructs and features of Java 5.0, such as generics, are introduced. The text includes optional, interactive exercises using the DrJava integrated development environment (IDE). The UML is employed (very informally) for denoting objects, object relationships, and system dynamics. No specific previous programming experience is assumed, and the text is appropriate for first year computer science majors. The text could also carry over to a second course on data structures or software/OO design. About DrJava: DrJava is an IDE designed primarily for students and includes an easy to use facility for interactively evaluating Java code. Optional DrJava exercises are included throughout the text if instructors want their students doing more pro-gramming. DrJava is the IDE chosen by the authors, but any IDE can be used for these exercises.
This update of the text provides Java code in newly released Version 5.0.

Brief TOC: Introduction to object-oriented software. Chapter 1. Data abstraction: introductory concepts. Chapter 2. Defining a simple class. Chapter 3. Designing interacting classes. Chapter 4. Conditions. Chapter 5. Programming by contract. Chapter 6. Testing. Chapter 7. Building a text-based user interface: iteration and composition. Chapter 8. Putting a system together. Chapter 9. Interfaces. Chapter 10. Inheritance. Chapter 11. Modeling with abstraction. Chapter 12. Lists. Chapter 13. Implementing lists: array implementations. Chapter 14. Implementing lists: linked implementations. Chapter 15. Sorting and searching. Chapter 16. Failures and exceptions. Chapter 17. Stream i/o. Chapter 18. Building a graphical user interface. Chapter 19. Integrating user interface and model: the Model-View-Controller pattern. Chapter 20. Recursion. Chapter 21. Organizing list implementations. Supplement A. Systems and software. Supplement B. Programming errors. Supplement C. Applets. Companion Websites:

Erscheint lt. Verlag 17.11.2004
Verlagsort New York
Sprache englisch
Maße 190 x 236 mm
Gewicht 1417 g
Themenwelt Informatik Programmiersprachen / -werkzeuge Java
Mathematik / Informatik Informatik Web / Internet
ISBN-10 0-471-71227-2 / 0471712272
ISBN-13 978-0-471-71227-5 / 9780471712275
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