Entertainment Computing – ICEC 2022
21st IFIP TC 14 International Conference, ICEC 2022, Bremen, Germany, November 1–3, 2022, Proceedings
Seiten
2022
|
1st ed. 2022
Springer International Publishing (Verlag)
978-3-031-20211-7 (ISBN)
Springer International Publishing (Verlag)
978-3-031-20211-7 (ISBN)
This book constitutes the refereed proceedings of the 21sth IFIP TC 14 International Conference on Entertainment Computing, ICEC 2022, which was supposed to take place in Bremen, Germany, in November 2022.
The 13 full papers, 13 short papers and 12 other papers presented were carefully reviewed and selected from 72 submissions. ICEC brings together researchers and practitioners from diverse backgrounds to discuss the multidisciplinary intersection of design, art, entertainment, interaction, computing, psychology in the fields of gaming and entertainment computing.
The 13 full papers, 13 short papers and 12 other papers presented were carefully reviewed and selected from 72 submissions. ICEC brings together researchers and practitioners from diverse backgrounds to discuss the multidisciplinary intersection of design, art, entertainment, interaction, computing, psychology in the fields of gaming and entertainment computing.
Erscheinungsdatum | 25.10.2022 |
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Reihe/Serie | Lecture Notes in Computer Science |
Zusatzinfo | XVII, 452 p. 161 illus., 124 illus. in color. |
Verlagsort | Cham |
Sprache | englisch |
Maße | 155 x 235 mm |
Gewicht | 708 g |
Themenwelt | Informatik ► Weitere Themen ► Hardware |
Schlagworte | Applications • Computer Science • conference proceedings • Informatics • Research |
ISBN-10 | 3-031-20211-2 / 3031202112 |
ISBN-13 | 978-3-031-20211-7 / 9783031202117 |
Zustand | Neuware |
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