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C++20 STL Cookbook

Leverage the latest features of the STL to solve real-world problems

(Autor)

Buch | Softcover
450 Seiten
2022
Packt Publishing Limited (Verlag)
978-1-80324-871-4 (ISBN)
37,40 inkl. MwSt
C++ is extremely popular among game programmers, systems programmers, and software developers responsible for building complex applications thanks to its user friendliness and efficient memory management. This book will help you explore the capabilities of the C++ STL to make your programming journey more efficient and easier.
Proven techniques to improve the efficiency of your programs using the Standard Template Library (STL)

Key Features

Become familiar with the latest features of C++20 and write better code using the STL
Reduce the development time for your applications and enable faster deployment
Get up and running with the new and leaner STL capabilities introduced in the latest release

Book DescriptionFast, efficient, and flexible, the C++ programming language has come a long way and is used in every area of the industry to solve many problems. The latest version C++20 will see programmers change the way they code as it brings a whole array of features enabling the quick deployment of applications. This book will get you up and running with using the STL in the best way possible.

Beginning with new language features in C++20, this book will help you understand the language's mechanics and library features and offer insights into how they work. Unlike other books, the C++20 STL Cookbook takes an implementation-specific, problem-solution approach that will help you overcome hurdles quickly. You'll learn core STL concepts, such as containers, algorithms, utility classes, lambda expressions, iterators, and more, while working on real-world recipes. This book is a reference guide for using the C++ STL with its latest capabilities and exploring the cutting-edge features in functional programming and lambda expressions.

By the end of the book C++20 book, you'll be able to leverage the latest C++ features and save time and effort while solving tasks elegantly using the STL.

What you will learn

Understand the new language features and the problems they can solve
Implement generic features of the STL with practical examples
Understand standard support classes for concurrency and synchronization
Perform efficient memory management using the STL
Implement seamless formatting using std::format
Work with strings the STL way instead of handcrafting C-style code

Who this book is forThis book is for intermediate to advanced C++ programmers who want to get the most out of the Standard Template Library of C++20, the newest version of C++. Basic knowledge of coding and C++ concepts is necessary to get started with this book.

Bill Weinman has been involved in technology since he built his first computer at age 16, in 1971. He's been coding in C and C++ since the early 1970s. He's written systems and applications for major clients, including NASA, Bank of America, Xerox, IBM, and the US Navy. Also an electronics engineer, he worked on the Voyager II spacecraft, audio amplifiers for SAE, and sound systems for Altec Lansing. Since the mid-1990s, Mr. Weinman has focused on writing and teaching. His books and courses cover HTML, SQL, CGI, Python, and of course, C and C++. An early contributor to online learning, his clear, concise writing has made his courses a popular feature on lynda and LinkedIn Learning.

Table of Contents

New C++20 Features
General STL Features
STL Containers
Compatible Iterators
Lambda Expressions
STL Algorithms
Strings, Streams, and Formatting
Utility Classes
Concurrency and Parallelism
Using the File System
A Few More Ideas

Erscheinungsdatum
Verlagsort Birmingham
Sprache englisch
Maße 75 x 93 mm
Themenwelt Informatik Office Programme Outlook
Mathematik / Informatik Informatik Programmiersprachen / -werkzeuge
ISBN-10 1-80324-871-8 / 1803248718
ISBN-13 978-1-80324-871-4 / 9781803248714
Zustand Neuware
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