3ds Max 6 Essentials - David J. Kalwick

3ds Max 6 Essentials

A Real World Approach
Media-Kombination
350 Seiten
2005
Charles River Media
978-1-58450-267-8 (ISBN)
69,30 inkl. MwSt
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David Kalwick teaches the reader how to create a complete short animation from building a model, adding materials, animation and lighting to rendering the animated sequence using 3ds max 6x. An accompanying CD-ROM is bundled with the book containing free plug-ins, demos and all of the book's tutorial files.
Teaching the tools and techniques needed to create professional-quality projects, this text is intended to bring 3ds max beginners from an introductory knowledge base to a level of real proficiency with the most commonly used tools in 3ds max 5. Using an animated commercial project, users are taught everything needed to create the commercial from beginning to end. Starting with the fundamentals of modelling an environment, they learn the tools and insider tips on efficient modelling techniques. From there they progress through the lighting, rendering and final output of the commercial.

Part 1 Basic max principles: interface features; the max production pipeline overview; building with primitives. Part 2 Core modelling workflow: buidling props from concept and design sketches; building the set; poly object modelling; NURMS modelling; patch modelling; advanced modifier modelling; modelling and animating with SpaceWarps. Part 3 The illusion of animation: animating mechanical and organic movement; facial animation with morph targets; dynamic simulation - springs and things; reactor - hard and soft body dynamics; creating an animatic. Part 4 Taking the mystery out of material creation: basic material creation; fake metals that look real; the keys to realistic glass; subsurface scattering-translucency; the ink and paint material; awesome multi-layered material effects; advanced lighting override material; advanced materials development; life through lighting; basic lighting solutions; advanced lighting solutions; photometric lighting; global illumination; volumetric lighting secrets; rendering and editing; basic rendering requirements; better images using render elements; rendering atmospheric effects; building render farms and network rendering.

Erscheint lt. Verlag 26.5.2005
Verlagsort Hingham
Sprache englisch
Maße 189 x 240 mm
Themenwelt Informatik Grafik / Design Film- / Video-Bearbeitung
Informatik Office Programme Outlook
ISBN-10 1-58450-267-3 / 1584502673
ISBN-13 978-1-58450-267-8 / 9781584502678
Zustand Neuware
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