Maya Feature Creature Creations - Todd Palamar

Maya Feature Creature Creations

Todd Palamar (Autor)

Media-Kombination
376 Seiten
2002
Charles River Media
978-1-58450-225-8 (ISBN)
65,15 inkl. MwSt
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The days of unrealistic, herky-jerky monsters, aliens, and Godzillas are gone, thanks to the power of programs like Maya. With this state-of-the-art application, you can create fantastically real creatures to take on starring roles or just traumatize other characters in a movie. Maya Feature Creature Creations teaches the fundamentals of how to develop, create, and implement your own next generation computer generated character. Written for 3D artists and modelers of all levels with a solid understanding of Maya, the book provides an easy-to-follow process for building an anatomy based CG character with physics-driven, elastic skin. Upon completing this book, you'll walk away with a character that was sculpted in clay and modeled with subdivision surfaces using Maya. You can easily modify this creature for own purposes and use the skills and techniques you learned to create a variety of other Hollywood-quality characters.
Erscheint lt. Verlag 29.8.2002
Zusatzinfo Illustrations, unspecified
Verlagsort Hingham
Sprache englisch
Themenwelt Informatik Grafik / Design Maya
ISBN-10 1-58450-225-8 / 1584502258
ISBN-13 978-1-58450-225-8 / 9781584502258
Zustand Neuware
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