Pro iPhone Development with Swift 5 - Wallace Wang

Pro iPhone Development with Swift 5

Design and Manage Top Quality Apps

(Autor)

Buch | Softcover
593 Seiten
2019 | 2nd ed.
Apress (Verlag)
978-1-4842-4943-7 (ISBN)
40,65 inkl. MwSt
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If you’ve already learned the basics of Swift and iOS programming, it’s time to take your skills to the next level. In this follow up work to the best-selling Beginning iPhone Development with Swift, you’ll learn tips for organizing and debugging Swift code, using multi-threaded programming with Grand Central Dispatch, passing data between view controllers, and designing apps for multiple languages.



You’ll also see how to play audio and video files, access the camera and save pictures to the Photos library, use location services to pinpoint your position on a map, display web pages, and create animation to spice up any user interface. Finally, you’ll learn how to use Apple’s advanced frameworks for machine learning, facial and text recognition, and creating augmented reality apps.



Pro iPhone Development with Swift 5 provides insightful instruction on how to improve your existing apps or create powerful new iOS apps using the latest version of the Swift programming language.  



What You Will Learn





Save and retrieve data when apps close or get pushed in the background
Recognize speech with Apple’s advanced frameworks 
Create augmented reality apps
Understand spoken commands with Siri




Who This Book is For
Aspiring iOS app developers familiar with the Apple Swift programming language and/or the iOS SDK, but ready to move to the next level.

Wallace Wang is a former Windows enthusiast who took one look at Vista and realized that the future of computing belonged to the Mac. He s written more than 40 computer books, including Microsoft Office for Dummies, Beginning Programming for Dummies, Steal This Computer Book, My New Mac, and My New iPad. In addition to programming the Mac and iPhone/iPad, he also performs stand-up comedy, having appeared on A&E s "Evening at the Improv," and having performed in Las Vegas at the Riviera Comedy Club at the Riviera Hotel & Casino. When he’s not writing computer books or performing stand-up comedy, he also enjoys blogging about screenwriting at his site, The 15 Minute Movie Method, where he shares screenwriting tips with other aspiring screenwriters who all share the goal of breaking into Hollywood.

Chapter 1: Storing and Retrieving Information from the Cloud 

Chapter 2: Adding Parallel Functionality using Grand Central Dispatch 

Chapter 3: Simple Games Using SpriteKit 

Chapter 4: Taps, Touches and Gestures 

Chapter 5: Determining Location 

Chapter 6: Device Orientation and Motion 

Chapter 7: Using the Camera and Accessing Photos 

Chapter 8: Translation for Other Countries with Localization 

Chapter 9: 3D Touch 

Chapter 10: Using SiriKit 

Chapter 11: Speech Recognition 

Chapter 12: In-App Purchases with StoreKit 

Chapter 13:TBD – new 2017 topics 

Chapter 14: TBD – new 2017 topics

Erscheinungsdatum
Zusatzinfo 217 Illustrations, black and white; XIII, 593 p. 217 illus.
Verlagsort Berkley
Sprache englisch
Maße 178 x 254 mm
Gewicht 1141 g
Themenwelt Informatik Betriebssysteme / Server iOS
Informatik Betriebssysteme / Server Macintosh / Mac OS X
Informatik Programmiersprachen / -werkzeuge Mac / Cocoa Programmierung
Schlagworte Apple • Apps • core data • core location • Development • iCloud • Ios • iPad programming • iPhone • map kit • programming • Software • Sprite kit • SWIFT • tvos • WatchOS • Xcode
ISBN-10 1-4842-4943-7 / 1484249437
ISBN-13 978-1-4842-4943-7 / 9781484249437
Zustand Neuware
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