Digital Audio Editing Fundamentals (eBook)

(Autor)

eBook Download: PDF
2015 | 1st ed.
XXI, 142 Seiten
Apress (Verlag)
978-1-4842-1648-4 (ISBN)

Lese- und Medienproben

Digital Audio Editing Fundamentals - Wallace Jackson
Systemvoraussetzungen
34,99 inkl. MwSt
  • Download sofort lieferbar
  • Zahlungsarten anzeigen
This book is a new media mini-book covering concepts central to digital audio editing using the Audacity 2.1.1 open source software package which also apply to all of the professional audio editing packages. The book builds upon the foundational concepts of MIDI, synthesis (artificially created digital audio), and sampled waveforms (analog audio turned into digital audio). The book gets more advanced as chapters progress, and covers key concepts for new media producers such as how to maximize audio quality and which digital audio new media formats are best for use with Kindle, Android Studio, Java, JavaFX, iOS, Blackberry, Tizen, Firefox OS, Chrome OS, Opera OS, Ubuntu Touch and HTML5. The book also covers key factors regarding the data footprint optimization work process, streaming versus captive digital audio new media assets, digital audio programming and publishing platforms, and why data footprint optimization is important for modern day new media content development and distribution.

What You Will Learn

  • Industry terminology involved in digital audio editing, synthesis, sampling, analysis and processing
  • The work process which comprises a fundamental digital audio editing, analysis, and effects pipeline
  • The foundational audio waveform sampling concepts that are behind modern digital audio publishing
  • How to install, and utilize, the professional, open source Audacity 2.1 digital audio editing software
  • Concepts behind digital audio sample resolution and sampling frequency and how to select settings
  • How to select the best digital audio data codec and format for your digital audio content application
  • How to go about data footprint optimization, to ascertain which audio formats give the best results
  • Using Digital Audio Assets in Computer Programming Languages and Content Publishing Platforms


Who this Book is For
Primary: Podcasters, BLOGGERS, Website Developers, Musicians, Sound Designers, Digital Signage, e-Learning Content Creators.  Secondary: Android Developers, iOS Developers, Multimedia Producers, Rich Internet Application (RI
A) Programmers, Game Designers, UI Designers, Teachers, Composers.

Wallace Jackson, Apress Author of a dozen new media content and programming titles.  He specializes in integrating and optimizing media as well as Android and Java programming/development.
This concise book builds upon the foundational concepts of MIDI, synthesis, and sampled waveforms. It also covers key factors regarding the data footprint optimization work process, streaming versus captive digital audio new media assets, digital audio programming and publishing platforms, and why data footprint optimization is important for modern day new media content development and distribution.Digital Audio Editing Fundamentals is a new media mini-book covering concepts central to digital audio editing using the Audacity open source software package which also apply to all of the professional audio editing packages. The book gets more advanced as chapters progress, and covers key concepts for new media producers such as how to maximize audio quality and which digital audio new media formats are best for use with Kindle, Android Studio, Java, JavaFX, iOS, Blackberry, Tizen, Firefox OS, Chrome OS, Opera OS, Ubuntu Touch and HTML5. You will learn: Industry terminology involved in digital audio editing, synthesis, sampling, analysis and processing The work process which comprises a fundamental digital audio editing, analysis, and effects pipeline The foundational audio waveform sampling concepts that are behind modern digital audio publishing How to install, and utilize, the professional, open source Audacity digital audio editing software Concepts behind digital audio sample resolution and sampling frequency and how to select settings How to select the best digital audio data codec and format for your digital audio content application How to go about data footprint optimization, to ascertain which audio formats give the best results Using digital audio assets in computer programming languages and content publishing platforms

Wallace Jackson, Apress Author of a dozen new media content and programming titles.  He specializes in integrating and optimizing media as well as Android and Java programming/development.

Chapter 1 The Foundation of Digital Audio: The Wave Chapter 2 The History of Digital Audio: MIDI Synthesis Chapter 3 The Accuracy of Digital Audio: Sample Resolution Chapter 4 The Clarity of Digital Audio: Sampling Frequency Chapter 5 The Compression of Digital Audio: Data Formats Chapter 6 The Isolation of Digital Audio: Trimming Tools Chapter 7 The Cleanup of Digital Audio: Noise Removal Chapter 8 The Algorithms of Digital Audio: Audio Processing Chapter 9 The Automation of Digital Audio: Plug-in Filters Chapter 10 The Work Process of Digital Audio: Editing Chapter 11 The Wow Factor of Digital Audio: Special Effects Chapter 12 The Data Footprint of Digital Audio: Optimization Chapter 13 The Automation of Digital Audio: Programming

Erscheint lt. Verlag 16.12.2015
Zusatzinfo XXI, 142 p. 135 illus. in color.
Verlagsort Berkeley
Sprache englisch
Themenwelt Mathematik / Informatik Informatik Grafik / Design
Mathematik / Informatik Informatik Software Entwicklung
Schlagworte Android Studio • Audio • digital • Editing • JavaFX • media • Multimedia
ISBN-10 1-4842-1648-2 / 1484216482
ISBN-13 978-1-4842-1648-4 / 9781484216484
Haben Sie eine Frage zum Produkt?
PDFPDF (Wasserzeichen)
Größe: 13,0 MB

DRM: Digitales Wasserzeichen
Dieses eBook enthält ein digitales Wasser­zeichen und ist damit für Sie persona­lisiert. Bei einer missbräuch­lichen Weiter­gabe des eBooks an Dritte ist eine Rück­ver­folgung an die Quelle möglich.

Dateiformat: PDF (Portable Document Format)
Mit einem festen Seiten­layout eignet sich die PDF besonders für Fach­bücher mit Spalten, Tabellen und Abbild­ungen. Eine PDF kann auf fast allen Geräten ange­zeigt werden, ist aber für kleine Displays (Smart­phone, eReader) nur einge­schränkt geeignet.

Systemvoraussetzungen:
PC/Mac: Mit einem PC oder Mac können Sie dieses eBook lesen. Sie benötigen dafür einen PDF-Viewer - z.B. den Adobe Reader oder Adobe Digital Editions.
eReader: Dieses eBook kann mit (fast) allen eBook-Readern gelesen werden. Mit dem amazon-Kindle ist es aber nicht kompatibel.
Smartphone/Tablet: Egal ob Apple oder Android, dieses eBook können Sie lesen. Sie benötigen dafür einen PDF-Viewer - z.B. die kostenlose Adobe Digital Editions-App.

Buying eBooks from abroad
For tax law reasons we can sell eBooks just within Germany and Switzerland. Regrettably we cannot fulfill eBook-orders from other countries.

Mehr entdecken
aus dem Bereich
Schritt für Schritt zu Vektorkunst, Illustration und Screendesign

von Anke Goldbach

eBook Download (2023)
Rheinwerk Design (Verlag)
39,90
2D- und 3D-Spiele entwickeln

von Thomas Theis

eBook Download (2023)
Rheinwerk Computing (Verlag)
29,90
Das umfassende Handbuch

von Jürgen Wolf

eBook Download (2024)
Rheinwerk Fotografie (Verlag)
49,90