Expert F# 4.0 - Don Syme, Adam Granicz, Antonio Cisternino

Expert F# 4.0

Buch | Softcover
582 Seiten
2015 | 4th ed.
Apress (Verlag)
978-1-4842-0741-3 (ISBN)
85,59 inkl. MwSt
Learn from F#'s inventor to become an expert in the latest version of
this powerful programming language so you can seamlessly integrate
functional, imperative, object-oriented, and query programming style
flexibly and elegantly to solve any programming problem. Expert F# 4.0
will help you achieve unrivaled levels of programmer productivity and
program clarity across multiple platforms including Windows, Linux,
Android, OSX, and iOS as well as HTML5 and GPUs.

F# 4.0 is a
mature, open source, cross-platform, functional-first programming
language which empowers users and organizations to tackle complex
computing problems with simple, maintainable, and robust code.

Expert F# 4.0 is:



A comprehensive guide to the latest version of F# by the inventor of the language
A treasury of F# techniques for practical problem-solving
An in-depth case book of F# applications and F# 4.0 concepts, syntax, and features

Written
by F#'s inventor and two major F# community members, Expert F# 4.0 is a
comprehensive and in-depth guide to the language and its use. Designed
to help others become experts, the book quickly yet carefully describes
the paradigms supported by F# language, and then shows how to use F#
elegantly for a practical web, data, parallel and analytical programming
tasks.

The world's experts in F# show you how to program in F# the way they do!

Don Syme is a principal researcher at Microsoft Research, and the main designer of F#. Since joining Microsoft Research in 1998, he has been a seminal contributor to a wide variety of leading-edge projects, including generics in C# and the .NET Common Language Runtime, F# itself, F# asynchronous programming, and units of measure in F#. He received a Ph.D. from the University of Cambridge Computer Laboratory in 1999. Adam Granicz is the chief executive officer of IntelliFactory, the leading provider of F# training, development and consulting services, and technologies that enable rapid functional, reactive web development. He has over eight years of experience applying F# in commercial projects, and works on WebSharper, IntelliFactory’s web development platform that offers unrivaled productivity, a uniform programming model based on F#, and the fastest way to develop robust, client-based rich Internet and mobile applications. Adam is an active F# evangelist, a regular F# author and speaker at development conferences and workshops, and serves on the steering committee of the Commercial Users of Functional Programming (CUFP) Workshop, representing the F# segment. Antonio Cisternino is an assistant professor in the Computer Science Department of the University of Pisa. His primary research is on scientific computing, meta-programming and domain-specific languages on virtual-machine-based execution environments. He has been active in the .NET community since 2001 and developed VSLab, a Microsoft Visual Studio add-in to support MATLAB-like programming in F# and Visual Studio. He is also author of annotated C#, an extension of C#, and Robotics4.NET, a framework for programming robots with Microsoft .NET. Cisternino holds a Ph.D. in Computer Science from the University of Pisa.

1. Introduction
2. Your First F# Program – Getting Started With F#
3. Introducing Functional Programming
4. Introducing Imperative Programming
5. Understanding Types in Functional Programming
6. Programming with Objects
7. Encapsulating and Organizing Your Code
8. Working with Textual Data
9. Working with Sequences and Structured Data
10. Data Analytics, Numeric Programming, and Charting
11. Reactive, Asynchronous, and Parallel Programming
12. Symbolic Programming with Structured Data
13. Integrating External Data and Services
14. Building Smart Web Applications
15. Visualization and Graphical User Interfaces
16.Language-Oriented Programmig
17. Libraries and Interoperability
18. Developing and Testing F# Code
19. Designing F# Libraries
Appendix

Erscheint lt. Verlag 21.12.2015
Zusatzinfo 48 Illustrations, black and white; XXVII, 582 p. 48 illus.
Verlagsort Berkley
Sprache englisch
Maße 178 x 254 mm
Themenwelt Mathematik / Informatik Informatik Programmiersprachen / -werkzeuge
Informatik Theorie / Studium Compilerbau
ISBN-10 1-4842-0741-6 / 1484207416
ISBN-13 978-1-4842-0741-3 / 9781484207413
Zustand Neuware
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