Practical Android Projects
Seiten
2011
|
1st ed.
Apress (Verlag)
978-1-4302-3243-8 (ISBN)
Apress (Verlag)
978-1-4302-3243-8 (ISBN)
Take a practical approach to becoming a leading-edge Android developer, learning by example while combining the many technologies needed to create a successful, up-to-date web app.
Practical Android Projects introduces the Android software development kit and development tools of the trade, and then dives into building cool-looking and fun apps that put Android's amazing capabilities to work. Android is the powerful, full-featured, open source mobile platform that powers phones like Google Nexus, Motorola Droid, Samsung Galaxy S, and a variety of HTC phones and tablet computers.
This book helps you quickly get Android projects up and running with the free and open source Eclipse, NetBeans, and IntelliJ IDEA IDEs. Then you build and extend mobile applications using the Android SDK, Java, Scripting Layer for Android (SL4A), and languages such as Python, Ruby, Javascript/HTML, Flex/AIR, and Lua.
Practical Android Projects introduces the Android software development kit and development tools of the trade, and then dives into building cool-looking and fun apps that put Android's amazing capabilities to work. Android is the powerful, full-featured, open source mobile platform that powers phones like Google Nexus, Motorola Droid, Samsung Galaxy S, and a variety of HTC phones and tablet computers.
This book helps you quickly get Android projects up and running with the free and open source Eclipse, NetBeans, and IntelliJ IDEA IDEs. Then you build and extend mobile applications using the Android SDK, Java, Scripting Layer for Android (SL4A), and languages such as Python, Ruby, Javascript/HTML, Flex/AIR, and Lua.
Lucas L. Jordan is a lifelong computer enthusiast and has worked for many years as a Java developer, focusing on user interface. He has previously written JavaFX Special Effects: Taking Java RIA to the Extreme with Animation, Multimedia, and Game Elements. Lucas is interested in mobile application development in its many forms.
* Android Fundamentals * Development Tools in Practice * Roll Your Own Android Scripting Environment * Embedding Lua in Android Applications * Introducing SL4A: The Scripting Layer for Android * Creating a GUI with HTML/JavaScript and AIR * Using REST with Facebook and Twitter * Using the Google App Engine with Android * Game Development: Graphics * Game Development: Animation * App Inventor
Erscheint lt. Verlag | 18.2.2011 |
---|---|
Zusatzinfo | 424 p. |
Verlagsort | Berlin |
Sprache | englisch |
Maße | 191 x 235 mm |
Themenwelt | Mathematik / Informatik ► Informatik ► Netzwerke |
Informatik ► Software Entwicklung ► Mobile- / App-Entwicklung | |
Informatik ► Weitere Themen ► Smartphones / Tablets | |
ISBN-10 | 1-4302-3243-9 / 1430232439 |
ISBN-13 | 978-1-4302-3243-8 / 9781430232438 |
Zustand | Neuware |
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