Beginning Facebook Game Apps Development - Wayne Graham

Beginning Facebook Game Apps Development

(Autor)

Buch | Softcover
432 Seiten
2012 | 1st ed.
Apress (Verlag)
978-1-4302-4170-6 (ISBN)
38,47 inkl. MwSt
Why not get started with developing and selling Facebook game apps on Facebook's App Store? Beginning Facebook Game Apps Development gets you started with building your first game apps that run on Facebook.
Today's Facebook is emerging to become tomorrow's operating system, according to some. Certainly, a WebOS. Web standards-based apps using HTML5, JavaScript, CSS3 and more are now possible on Facebook. Why not get started with developing and selling Facebook game apps on Facebook's App Store?


Beginning Facebook Game Apps Development gets you started with building your first game apps that run on Facebook. Become your own "Zynga" and create your own "Civilization" or "Farmville" and more. Build rich Web-based apps that you can sell on Facebook's App Store.


Because these apps are built on Web standards, you can build and run on many browsers and—more interestingly—more computers, tablets, smartphones and even other devices and appliances that are Web-connected or enabled.

Wayne Graham is the head of research and development in the Department of Digital Research and Scholarship at the University of Virginia Libraries (a.k.a. Scholars Lab), and is passionate about open source, web application technologies, and their application to research in the humanities. Social media, including Facebook, are driving today's fastest innovations.

* Your First Steps in Facebook Development * A JavaScript Boot Camp * It's All About Context: Canvas Basics * The Plan: Idea to Design * Essential Game Components * Your First Game: "Alien Turtle Invasion" * Going Social With Games * Introducing the Facebook Platform * Facebook Developer Tools * Launching Your Games * Your First Facebook Game: "Social Alien Turtle Invasion" * HTML5 Game Engines * Using All the Tools: Your Future Facebook Games * The Marketplace: Project Spartan (Facebook App Store)

Zusatzinfo XIV, 432 p.
Verlagsort Berlin
Sprache englisch
Maße 178 x 254 mm
Themenwelt Mathematik / Informatik Informatik Betriebssysteme / Server
Informatik Software Entwicklung Mobile- / App-Entwicklung
Informatik Software Entwicklung Spieleprogrammierung
Mathematik / Informatik Informatik Web / Internet
ISBN-10 1-4302-4170-5 / 1430241705
ISBN-13 978-1-4302-4170-6 / 9781430241706
Zustand Neuware
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