Basics Graphic Design 03: Idea Generation - Neil Leonard, Gavin Ambrose

Basics Graphic Design 03: Idea Generation

Buch | Softcover
200 Seiten
2012
AVA Publishing SA (Verlag)
978-2-940411-81-8 (ISBN)
54,15 inkl. MwSt
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Good design begins with good ideas, generated in response to a given design brief. Successful visual outcomes can only be arrived at through generation of great ideas, driven by research that ultimately provides the designer with a range of potential design solutions. This title explores the different ways in which the designer can generate ideas.
Successful visual outcomes can only be arrived at through the generation of great ideas, driven by research that will ultimately provide the designer with a range of potential design solutions. Basics Graphic Design 03: Idea Generation explores the different ways in which the designer can generate ideas. Consideration is given to audience, context and materials as well as to the many levels of idea generation, from the macro to the micro, from brainstorming to more focused, selective and strategic systems.

Neil Leonard is a designer and educator; he is a freelance designer and used to work at the Arts University College at Bournemouth, UK, lecturing on the BA in Visual Communication. A graduate of the London College of Communication, his experience of graphic design is broad and encompasses areas as diverse as typography, illustration and new media. Through each of these disciplines an investigative research interest plays a vital part and informs his freelance practice. Gavin Ambrose is a practising graphic designer whose client base includes the art sector, galleries, publishers and advertising agencies. He has written and designed several books on graphic design, branding and packaging.

Chapter 1: Basic principles
Getting started
Kick-starting the process
Working in a group
Studio interview
Exercise

Chapter 2: Creative thinking and idea generation
Strategies and methods
Exploring idea generation
Studio interview
Exercise

Chapter 3: Audience and context
Audience-specific techniques
Client and competition
Object, construction and materials
Studio interview
Exercise

Chapter 4: Practical idea generation
Working in the studio
Working in the environment
Studio interview
Exercise

Chapter 5: Developing and informing your ideas
Informing your ideas
Synthesis and development
Studio interview
Exercise

Chapter 6: Application
Presenting and communicating ideas
Applying idea generation
Studio interview
Exercise

Erscheint lt. Verlag 17.12.2012
Reihe/Serie Basics Graphic Design
Zusatzinfo 200 colour illus
Verlagsort Lausanne
Sprache englisch
Maße 160 x 230 mm
Gewicht 597 g
Themenwelt Kunst / Musik / Theater Design / Innenarchitektur / Mode
Mathematik / Informatik Informatik Grafik / Design
ISBN-10 2-940411-81-6 / 2940411816
ISBN-13 978-2-940411-81-8 / 9782940411818
Zustand Neuware
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