LEGO MINDSTORMS NXT 2.0 - James Floyd Kelly, Christopher Smith

LEGO MINDSTORMS NXT 2.0 (eBook)

The King's Treasure
eBook Download: PDF
2010 | 1st ed.
300 Seiten
Apress (Verlag)
978-1-4302-2492-1 (ISBN)
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26,99 inkl. MwSt
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Follow the adventures of Evan and his archaeologist uncle as they explore for treasure from an ancient kingdom. Help them succeed by building a series of five robots using LEGO's popular MINDSTORMS NXT 2.0 robotics kit. Without your robots, Evan and his uncle are doomed to failure and in grave danger. Your robots are the key to their success in unlocking the secret of The King's Treasure!

In this sequel to the immensely popular book, LEGO MINDSTORMS NXT: The Mayan Adventure, you get both an engaging story and a personal tutorial on robotics programming. You'll learn about the motors and sensors in your NXT 2.0 kit. You'll learn to constructively brainstorm solutions to problems. And you'll follow clear, photo-illustrated instructions that help you build, test, and operate a series of five robots corresponding to the five challenges Evan and his uncle must overcome in their search for lost treasure.

  • Provides an excellent series of parent/child projects
  • Builds creative and problem-solving skills
  • Lays a foundation for success and fun with LEGO MINDSTORMS NXT 2.0

Please note: the print version of this title is black & white; the eBook is full color.



James Floyd Kelly is a professional writer from Atlanta, Georgia. He has written numerous books on multiple subjects, including LEGO robotics, open source software, and building your own CNC machine as well as a 3D printer. He is the editor-in-chief of the number one MINDSTORMS NXT blog, The NXT Step (TheNXTStep.com), where he is joined by fellow NXT experts who share their knowledge and designs with other robot fans around the world.
Follow the adventures of Evan and his archaeologist uncle as they explore for treasure from an ancient kingdom. Help them succeed by building a series of five robots using LEGO’s popular MINDSTORMS NXT 2.0 robotics kit. Without your robots, Evan and his uncle are doomed to failure and in grave danger. Your robots are the key to their success in unlocking the secret of The King’s Treasure!In this sequel to the immensely popular book, LEGO MINDSTORMS NXT: The Mayan Adventure, you get both an engaging story and a personal tutorial on robotics programming. You’ll learn about the motors and sensors in your NXT 2.0 kit. You’ll learn to constructively brainstorm solutions to problems. And you’ll follow clear, photo-illustrated instructions that help you build, test, and operate a series of five robots corresponding to the five challenges Evan and his uncle must overcome in their search for lost treasure. Provides an excellent series of parent/child projects Builds creative and problem-solving skills Lays a foundation for success and fun with LEGO MINDSTORMS NXT 2.0Please note: the print version of this title is black & white; the eBook is full color.

James Floyd Kelly is a professional writer from Atlanta, Georgia. He has written numerous books on multiple subjects, including LEGO robotics, open source software, and building your own CNC machine as well as a 3D printer. He is the editor-in-chief of the number one MINDSTORMS NXT blog, The NXT Step (TheNXTStep.com), where he is joined by fellow NXT experts who share their knowledge and designs with other robot fans around the world.

Contents 5
About the Author 9
About the CAD Creator 10
About the Technical Reviewers 11
Acknowledgments 12
Introduction 13
For Those New to NXT 13
How This Book Is Organized 14
Who Is This Book For? 15
What You Need to Use This Book 15
Extras for This Book 15
Turns and Tricks 16
Day 1: King Ixtua’s Treasure Repository, 2:13 p.m. 16
The Maze Challenge 19
Evan’s Solution 21
MazeRunner—Planning and Design 24
The MazeRunner 24
The Robot Description 26
The Task List 27
Limitations/Constraints 28
Mindstorm 30
Sketches 32
MazeBot—Build It 34
Never Be Afraid to Experiment 35
Step by Step CAD Instructions – MazeBot 36
MazeRunner—Program It 55
Some Experience Required 55
Into the Maze 60
Out of the Tunnel 69
Left Turn and Right Turn Calculations 72
Simulating the Challenge 73
Swing and Switch 75
Day 4: King Ixtua Treasure Repository, 9:14 a.m. 75
Don’t Look Down 76
The Monkey’s Swing Challenge 77
Evan’s Solution 78
RopeSwinger—Design and Planning 79
Getting Started 79
The Robot Description 79
The Task List 80
Limitations and Constraints 82
Mindstorm 82
Sketches 84
RopeSwinger—Build It 86
Never Be Afraid to Experiment 87
Step by Step CAD Instructions – RopeSwinger 88
RopeSwinger—Program It 125
Swing Swing 125
Pulling the Lever 129
Hook and Pull 136
Day 5: King Ixtua’s Treasure Repository, 8:39 a.m. 136
Watch Your Step 137
Tricky Tupaxu 138
The Four Warriors 139
Hooks and Doors 140
Evan’s Solution 142
RingTosser—Design and Planning 143
The RingTosser 143
The Robot Description 143
The Task List 144
Limitations and Constraints 146
Mindstorm 146
Sketches 148
RingTosser—Build It 150
Step by Step CAD Instructions – RingTosser 152
RingTosser—Program It 187
It Starts with Rolling 187
Building the Challenge Area 195
Rock and Roll 209
Day 6: King Ixtua Treasure Repository, 9:27 a.m. 209
The Story Wall 210
An Uphill Battle 210
The Ramp of the Warriors 211
The Ramp Room 213
Evan’s Solution 214
RampRider—Design and Planning 215
The RampRider 215
The Robot Description 215
The Task List 217
Limitations and Constraints 218
Mindstorm 218
Sketches 220
RampRider—Build It 222
Step by Step CAD Instructions – RampRider 224
RampRider—Program It 241
Multiple Statues 241
The Ramp Challenge Setup 250
Grab and Release 252
Day 7: King Ixtua’s Treasure Repository, 8:41 a.m. 252
Tupaxu’s Story 253
The King’s Throne 255
Evan’s Solution 256
ZipLiner—Design and Planning 257
The ZipLiner 257
The Robot Description 257
The Task List 258
Limitations and Constraints 260
Mindstorm 260
Sketches 262
ZipLiner—Build It 264
Step by Step CAD Instructions – ZipLiner 266
ZipLiner—Program It 294
Hold On! 294
The Zip Line Challenge Setup 298
Treasure and Discovery 306
Day 8: King Ixtua Treasure Repository, 7:02 a.m. 306
Qau’s Challenge 307
The King’s Legacy 307
Qau’s Teacher 308
Index 310

Erscheint lt. Verlag 13.1.2010
Zusatzinfo 300 p.
Verlagsort Berkeley
Sprache englisch
Themenwelt Mathematik / Informatik Informatik Theorie / Studium
Informatik Weitere Themen Computerspiele
Informatik Weitere Themen Hardware
Schlagworte LEGO • LEGO MINDSTORMS • Mindstorms • Motor • programming • robot • Robotics • Sensor
ISBN-10 1-4302-2492-4 / 1430224924
ISBN-13 978-1-4302-2492-1 / 9781430224921
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