Cocos2d for iPhone 0.99 Beginner's Guide - Pablo Ruiz

Cocos2d for iPhone 0.99 Beginner's Guide

(Autor)

Buch | Softcover
368 Seiten
2010
Packt Publishing Limited (Verlag)
978-1-84951-316-6 (ISBN)
39,75 inkl. MwSt
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This is a beginner's guide. If you want to get into the iPhone industry and have your games compete with the best, this book is for you. You should have some basic programming experience with Objective-C and a good understanding of OOP. A little experience of game programming in any language is welcome but not a must.

Pablo Ruiz started his carreer as a developer working as PHP developer for a local government office in 2007. Before that, he would work in QA for a big multinational game development company. While working as a PHP developer he would build big administrative and accounting systems which were used across all the offices for their daily work. In 2008 he began working on some small C# games using the XNA framework in his spare time. At the time, the iPhone was gaining ground so he began working on a personal project, a little game called Aqua Rush. After releasing it and starting doing consultancy work for several companies he left his day job and began working as a freelance iPhone developer. Half a year later, he founded, with his partner, their own company; Infinix Mobile Software Development in Argentina, where he employs and trains students to learn and master the art of programming.

Verlagsort Birmingham
Sprache englisch
Maße 191 x 235 mm
Themenwelt Informatik Programmiersprachen / -werkzeuge Mac / Cocoa Programmierung
Informatik Software Entwicklung Mobile- / App-Entwicklung
Informatik Software Entwicklung Spieleprogrammierung
Informatik Weitere Themen Smartphones / Tablets
ISBN-10 1-84951-316-3 / 1849513163
ISBN-13 978-1-84951-316-6 / 9781849513166
Zustand Neuware
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