3D in Photoshop
Focal Press (Verlag)
978-0-240-81377-6 (ISBN)
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This is the first book of its kind that shows you everything you need to know to create or integrate 3D into your designs using Photoshop CS5 Extended. If you are completely new to 3D, you'll find the great tips and tricks in 3D in Photoshop invaluable as you get started. There is also a wealth of detailed technical insight for those who want more. Written by the true experts - Adobe's own 3D team - and with contributions from some of the best and brightest digital artists working today, this reference guide will help you to create a comprehensive workflow that suits your specific needs. Along the way, you'll pick up troubleshooting tips and advice from the industry experts and you'll be inspired by many examples of full color, original works of 3D art.
If you're already using Photoshop for your digital art and want to learn how to incorporate your 3D components into one workflow, you'll discover new ways of working with Photoshop that you probably never knew existed. Find out how to quickly generate beautiful 3D extrusions from text layers, selections and more. Brush up on your painting, texture creation and editing skills, and learn how to composite 3D to 2D scenes. You'll also discover the secrets to creating Lenticular images. It's all here in this comprehensive guide - the next best thing to sitting side-by-side with an Adobe expert while you create 3D magic.
Zorana Gee, M.B.A, is a Photoshop Product Manager and has been on the team for over 10 years. She has been involved with Photoshop Extended from the beginning and is instrumental in the 3D effort. She speaks worldwide on Photoshop and Extended and has a deep understanding of the whole product. Pete Falco is our Lead Photoshop 3D Engineer and a contributing author. He is also the coeditor of this book. Pete received his Masters in Engineering from Rensselaer Polytechnic Institute and has over 15 years of experience in the fields of 3D and image processing. He has been on the Photoshop team for 5 years and prior to that was an engineer on QuickTime VR, RealSpace, and Live Picture, and was a cofounder of Zoomify.
Section I: Introduction; Chapter 1: 3D concepts; Chapter 2: 3D Photoshop workspace; Section II: Workflows: Chapter 3: Creating 3D; Chapter 4: Painting, Texture editing and creating; Chapter 5: Compositing 3D to 2D - Raytracer; Chapter 6: Animating objects and materials; Chapter 7: Creating Lenticular images; Section III: Appendix: 3D formats and what they support; Interoperability and limitations; Definition of Terms; Trouble-shooting; Best practices; Plug-ins
Erscheint lt. Verlag | 20.9.2010 |
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Zusatzinfo | 125 Halftones, color |
Verlagsort | Oxford |
Sprache | englisch |
Maße | 189 x 252 mm |
Gewicht | 590 g |
Themenwelt | Informatik ► Grafik / Design ► Digitale Bildverarbeitung |
Informatik ► Grafik / Design ► Photoshop | |
ISBN-10 | 0-240-81377-4 / 0240813774 |
ISBN-13 | 978-0-240-81377-6 / 9780240813776 |
Zustand | Neuware |
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