Learning Autodesk 3ds Max Design 2010: Essentials
Focal Press (Verlag)
978-0-240-81193-2 (ISBN)
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Learning Autodesk 3ds Max 2010 Design Essentials is a superb end-to-end reference that provides users with complete info on all of the features and options available in the latest version of 3ds Max Design, so that users can learn how to use 3ds Max Design confidently in a production environment. Each chapter offers a series of lessons - which introduce the functional areas of Max Design and go over all associated features (with examples), and then a lab (which demonstrates a practical application of the lesson). Together, all of the lessons deliver and sound and complete approach to revealing the functions, features, and principles of 3ds Max 2010 Design. New Bonus section on MaxScript covering techniques for automating repetitive tasks and customizing 3ds Max Design to make you more productive. The DVD includes project Scene & support files, 3 bonus chapters and 4 bonus labs (an additional 370 pages of 3ds Max Design techniques) with free models & texture maps from Turbo Squid (a $188 value), and a link to a trial version of Sketchbook Pro.
Autodesk's Media and Entertainment division produces award-winning software tools designed for digital media creation, management and delivery across all disciplines: from film and television visual effects, color grading and editing to animation, game development, web/interactive, and design visualization. Autodesk Media and Entertainment is based in Montreal, Quebec, Canada.
Autodesk 3ds Max Design 2010 Essentials
Chapter 01: Getting Started
Lesson 01 | User Interface 10
Lesson 02 | Creating and Modifying Basic Objects 46
Lesson 03 | Scene File Manipulation 58
Lesson 04 | Selecting Objects 78
Lesson 05 | Transforms 92
Lesson 06 | Object and Scene Organization 126
Lesson 07 | Project Folders 154
Chapter 02 | Modeling
Lesson 08 | Geometrical Object Types 158
Lesson 09 | 3D Parametric Objects 178
Lesson 10 | Using the Modifier Stack 198
Lesson 11 | Essential Modifiers 222
Lesson 12 | Object Cloning 246
Lesson 13 | Low Poly Modeling 260
Lesson 14 | Creating Shapes 296
Lesson 15 | Spline Editing 316
Lesson 16 | Creating Objects from Splines 346
Lesson 17 | Using Compound Objects 370
Chapter 03 | Lighting
Lesson 18 | Light Types 414
Lesson 19 | Simple Lighting Setup 444
Lesson 20 | Lighting Tools 460
Lesson 21 | Indirect Illumination and Exposure Control 468
Lesson 22 | Simulating Sunlight 482
Lesson 23 | Lighting Effects 508
Chapter 04| Materials
Lesson 24 | Working with the Material Editor 536
Lesson 25 | Material Types 556
Lesson 26 | Using Predefined ProMaterials 566
Lesson 27 | Using Predefined ProMaterials 592
Index 622
Accompanying DVD includes the following:
- Project Scene & support files
- Free models & texture maps from Turbo Squid
- New! Includes 3 Bonus Chapters and 4 Bonus Labs. An Additional 370 pages of 3ds Max Design techniques!
-Bonus Chapters Include:
Chapter 04| Materials
Lesson 28 | Mapping Coordinates
Lesson 29 | Arch and Design Materials
Lesson 30 | Using Multi Sub-Oject Materials
Chapter 05 | Rendering
Lesson 31 | Cameras
Lesson 32 | Backgrounds
Lesson 33 | Rendered Frame Window
Lesson 34 | Rendering Output Choices
Lesson 35 | Batch Rendering
Lesson 36 | RAM Player
Chapter 06 | Animation
Lesson 37 | Basic Animation Principles
Lesson 38 | Keyframe Animation
Lesson 39 | Alternative Animation Techniques
Lesson 40 | Creating Hierarchies
Chapter 07 | Supporting Labs
Lab 1 | Modelling the Washroom
Lab 2 | Lighting the Washroom
Lab 3 | Adding the Materials to the Washroom
Lab 4 | Animation
Verlagsort | Oxford |
---|---|
Sprache | englisch |
Maße | 190 x 234 mm |
Gewicht | 1338 g |
Themenwelt | Informatik ► Grafik / Design ► Digitale Bildverarbeitung |
Informatik ► Weitere Themen ► CAD-Programme | |
ISBN-10 | 0-240-81193-3 / 0240811933 |
ISBN-13 | 978-0-240-81193-2 / 9780240811932 |
Zustand | Neuware |
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