Digital Visual Culture
Intellect Books (Verlag)
978-1-84150-248-9 (ISBN)
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Digital creativity is boundless. Art practitioners and scholars continue to explore what technology has to offer and practice-based research is redefining their disciplines. What happens when an artist experiments with bio-scientific data and discovers something the scientists failed to notice? How do virtual telematic environments affect our relationship with the object and our understanding of identity and presence? Interactive engagement with the creative process takes precedence over the finite piece thus affecting the roles of the artist and the viewer.The experience of arts computing in the last decades provides a sound basis for theorising this practice. Since its inception in 1985, CHArt – Computers and the History of Art – has been at the forefront of international debate on digital art practice, curation and scholarship. The ten papers included in this volume, the third CHArt Yearbook published by Intellect, are drawn from recent CHArt conferences. The authors seek to articulate methodological and theoretical perspectives on digital media, including communication and preservation of digital artworks. These issues are pertinent to contemporary visual culture and may help deepen its understanding.
Anna Bentkowska-Kafel is a research fellow for the 3D Visualisation in the Arts Network at King’s College London. Trish Cashen teaches at the Open University. Hazel Gardiner is editor for the Corpus of Romanesque Sculpture in Britain and Ireland.
Introduction - Page 1 - William Vaughan 'History of Art in the Digital Age: Problems and Possibilities' - Page 3 - William Vaughan 'Animating Art History: Digital Ways of Studying Colour in Abstract Art' - Page 15 - Mary Pearce 'The Cathedral as a Virtual Encyclopaedia: Reconstructing the 'Texts' of Chartres Cathedral' - Page 35 - Stephen Clancy 'With Camera to India, Iran and Afghanistan: Access to Multimedia Sources of the Explorer Professor Dr Morgenstierne (1892-1975)' - Page 45 - Wlodek Witek 'Towards a Yet Newer Laocoon. Or, What We Can Learn from Interacting with Computer Games' - Page 57 - Michael Hammel 'Digital Arts On (the) Line' - Page 65 - Dew Harrison and Suzette Worden 'Dew Harrison and Suzette Worden' - Page 77 - Antonio Criminisi, Martin Kemp and Andrew Zisserman 'Enhancing a Historical Digital Art Collection: Evaluation of Content-Based Image Retrieval on Collage' - Page 101 - Annette A. Ward, Margaret E. Graham, K. Jonathan Riley and Nic Sheen
Erscheint lt. Verlag | 18.9.2009 |
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Reihe/Serie | Computers and the History of Art |
Sprache | englisch |
Maße | 178 x 229 mm |
Gewicht | 195 g |
Themenwelt | Kunst / Musik / Theater |
ISBN-10 | 1-84150-248-0 / 1841502480 |
ISBN-13 | 978-1-84150-248-9 / 9781841502489 |
Zustand | Neuware |
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