Costume Design for Video Games
CRC Press (Verlag)
978-1-138-08605-0 (ISBN)
Not only does the text help in illustrating an assortment of styles, but Sandy Appleoff Lyons also helps to facilitate creative problem-solving as it applies to costume design and the design principles applied. This is uniquely done through a reader project, which in turn builds and implements research skills and the creation of authentic designs.
Key Features:
This book is not about replicating what already exists; it gives the reader the tools needed in order to understand the design principles and how to apply them to costumes.
Through the comprehensive understanding of history, fashion, costumes, and cultural impacts, the readers will be able to expand their creativity and knowledge to help increase the narrative subtext and the stories of costumed figures.
Readers are given tools for creative problem-solving to create authentic, original costumes.
Text includes a glossary and sidebars covering materials rendering, color history, design principles, and meaning.
Key terms and style sheets with layout training and cited historical examples help ground the reader with strong visuals.
Sandy Appleoff Lyons is the founder and former Chair of the Game Art major at Laguna College of Art and Design. She is the current founder and Chair of the Art of Game Design MFA. She is the structural creator of the processes utilized and combined to create a unique approach to bring story to costume and create strength in the final product that is applicable across multiple disciplines.
Acknowledgments
Introduction
Editor
Contributors
1 Pipeline Costumes for Games
Gavin Rich
2 Style Sheets
Sandy Appleoff Lyons
3 Thoughts on Character Design
Lou Police
4 Design
Sandy Appleoff Lyons
5 Immortals and the Creative Process
Sandy Appleoff Lyons
6 Draping
Sandy Appleoff Lyons
7 Research
Sandy Appleoff Lyons and Jennifer Martinez Wormser
8 Translation into 3D
Sandy Appleoff Lyons, Jaime Stagg, and Anna Sakoi
9 Egypt and Mesopotamia (3000–600 BC)
Sandy Appleoff Lyons
10 Minoan and Greek (2900–300 BC)
Sandy Appleoff Lyons
11 Etruscan and Roman (800 BC–AD 400)
Sandy Appleoff Lyons
12 Byzantine/Early Medieval (AD 300–1300)
Sandy Appleoff Lyons
13 Late Middle Ages (AD 1300–1500)
Sandy Appleoff Lyons
14 Italian Renaissance (1400–1600)
Sandy Appleoff Lyons
15 Northern Renaissance (AD 1500–1600)
Sandy Appleoff Lyons
Index
Erscheinungsdatum | 06.01.2020 |
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Zusatzinfo | 125 Halftones, color; 6 Halftones, black and white |
Verlagsort | London |
Sprache | englisch |
Maße | 178 x 254 mm |
Gewicht | 453 g |
Themenwelt | Kunst / Musik / Theater |
Informatik ► Grafik / Design ► Film- / Video-Bearbeitung | |
ISBN-10 | 1-138-08605-3 / 1138086053 |
ISBN-13 | 978-1-138-08605-0 / 9781138086050 |
Zustand | Neuware |
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