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A Game Designer's Guide to Virtual Sensation
von Steve Swink
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2008 | CRC Press
ISBN: 9781482267334
60,47 (inkl. MwSt)
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The Art, Technology and Business of Video Game Scoring
von Chance Thomas
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2017 | CRC Press
ISBN: 9781315318622
67,37 (inkl. MwSt)
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How Neuroscience and UX Can Impact Video Game Design
von Celia Hodent
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2017 | CRC Press
ISBN: 9781351650762
63,04 (inkl. MwSt)
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From Concepts and Production
von Hannes Rall
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2017 | CRC Press
ISBN: 9781351701945
54,90 (inkl. MwSt)
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Inspiration to Implementation, Second Edition
von Anita M. Flynn; Joseph L. Jones; Bruce A. Seiger
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1998 | CRC Press
ISBN: 9781439863985
73,18 (inkl. MwSt)
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An Algorithmic Approach, Second Edition
von Sukumar Ghosh
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2014 | CRC Press
ISBN: 9781466552982
50,18 (inkl. MwSt)
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Digital Play in Everyday Life
von Aditya Deshbandhu
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2020 | Taylor and Francis
ISBN: 9781000082265
51,34 (inkl. MwSt)
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Create Professional Game Art Using Photoshop
von Luke Ahearn
eBook Download (EPUB)
2011 | Auflage: 3 | Elsevier Science
ISBN: 9780240821283
45,10 (inkl. MwSt)
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Romance and Sexuality in Games
von Heidi McDonald
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2017 | CRC Press
ISBN: 9781482237993
66,12 (inkl. MwSt)
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Models, Implementation, and Security
von Keke Gai; Meikang Qiu
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2017 | CRC Press
ISBN: 9781498796101
57,76 (inkl. MwSt)
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How Neuroscience and UX Can Impact Video Game Design
von Celia Hodent
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2017 | CRC Press
ISBN: 9781498775526
62,91 (inkl. MwSt)
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