Break Into The Game Industry: How to Get A Job Making Video Games - Ernest Adams

Break Into The Game Industry: How to Get A Job Making Video Games

(Autor)

Buch | Softcover
352 Seiten
2003
Osborne/McGraw-Hill (Verlag)
978-0-07-222660-7 (ISBN)
31,51 inkl. MwSt
Find out what you need to do to become a game designer, tester, artist, producer, programmer, writer, soundtrack composer, videographer, or sales/marketing professional.
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.




Find out from an industry veteran exactly what you need to do to become a game designer, tester, artist, producer, programmer, writer, soundtrack composer, videographer, or sales/marketing professional. You’ll get full-spectrum coverage of positions available within the game industry as well as details on how a game is created--from start to finish--and much more.

Ernest Adams’ experience includes over 12 years in the game industry as a lead designer, producer, and software engineer. More than 8 of those years were spent working on the very successful Electronic Arts (EA) Madden franchise. In addition to being a founder of the International Game Developer’s Association, a former Director of the Game Developer’s Conference, Adams writes a well-respected game design column for the popular game industry portal, gamasutra.com. As a high-profile member of the game industry, Adams speaks regularly at the Game Developer’s Conference and has been profiled in many publications including The New York Times.

1: A Brief History of Interactive Entertainment 2: A World of Games 3: How the Game Industry Functions 4: Inside the Fun Factory 5: Preparing to Be a Game Developer 6: Skills and Careers in the Game Industry 7: How to Get a Job 8: Legal Issues for Creative People 9: The Future of Game Development A: Educational Institutions B: IGDA Curriculum Framework C: Jobhunting Resources and Development Tools

Erscheint lt. Verlag 16.6.2003
Zusatzinfo 10 Illustrations
Verlagsort New York
Sprache englisch
Maße 191 x 234 mm
Gewicht 600 g
Themenwelt Informatik Weitere Themen Computerspiele
Sozialwissenschaften Pädagogik Berufspädagogik
Technik
ISBN-10 0-07-222660-9 / 0072226609
ISBN-13 978-0-07-222660-7 / 9780072226607
Zustand Neuware
Haben Sie eine Frage zum Produkt?
Mehr entdecken
aus dem Bereich