Learning XNA 3.0
Seiten
2008
O'Reilly Media (Verlag)
978-0-596-52195-0 (ISBN)
O'Reilly Media (Verlag)
978-0-596-52195-0 (ISBN)
Have you ever wondered what it takes to become a game developer? Or what about taking it a step further and developing for a next-gen console like the Xbox 360 instead of just a PC? This book takes you through introductory and intermediate game development concepts from 2D animation to 3D cameras and effects.
Aaron Reed has extensive software development experience and more importantly, experience in software development education. For the past three years he's taught courses at Neumont University in .NET, web development and web services, XNA, systems design and architecture, and more.
Erscheint lt. Verlag | 30.12.2008 |
---|---|
Reihe/Serie | O'Reilly Ser. |
Verlagsort | Sebastopol |
Sprache | englisch |
Einbandart | Paperback |
Themenwelt | Informatik ► Software Entwicklung ► Spieleprogrammierung |
ISBN-10 | 0-596-52195-2 / 0596521952 |
ISBN-13 | 978-0-596-52195-0 / 9780596521950 |
Zustand | Neuware |
Haben Sie eine Frage zum Produkt? |
Mehr entdecken
aus dem Bereich
aus dem Bereich
Buch | Softcover (2021)
BILDNER Verlag
29,90 €
Buch | Softcover (2023)
MITP (Verlag)
24,99 €