Handbook of Research on Effective Electronic Gaming in Education
Seiten
2008
|
Three Volumes
Information Science Reference (Verlag)
978-1-59904-808-6 (ISBN)
Information Science Reference (Verlag)
978-1-59904-808-6 (ISBN)
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Games and gaming have always been an important part of society and culture. This book presents a framework for understanding games for educational purposes. It is suitable for academic and research libraries and for those interested in expanding their theoretical and practical knowledge electronic gaming.
Games and gaming have always been an important part of society and culture. Within the last 35 years, due to numerous technology innovations, electronic games in many formats have not only become ubiquitous in everyday recreational life but have also permeated many professional fields and disciplines for multiple purposes including teaching and learning.""The Handbook of Research on Effective Electronic Gaming in Education"" presents a framework for understanding games for educational purposes while providing a broader sense of current related research. Compiling over 50 groundbreaking research studies from leading international authorities in the field, this advanced and uniquely comprehensive reference is a must-have for academic and research libraries and for all those interested in expanding their theoretical and practical knowledge of the exciting field of electronic gaming.
Games and gaming have always been an important part of society and culture. Within the last 35 years, due to numerous technology innovations, electronic games in many formats have not only become ubiquitous in everyday recreational life but have also permeated many professional fields and disciplines for multiple purposes including teaching and learning.""The Handbook of Research on Effective Electronic Gaming in Education"" presents a framework for understanding games for educational purposes while providing a broader sense of current related research. Compiling over 50 groundbreaking research studies from leading international authorities in the field, this advanced and uniquely comprehensive reference is a must-have for academic and research libraries and for all those interested in expanding their theoretical and practical knowledge of the exciting field of electronic gaming.
Erscheint lt. Verlag | 30.10.2008 |
---|---|
Zusatzinfo | Illustrations |
Verlagsort | Hershey |
Sprache | englisch |
Gewicht | 4950 g |
Themenwelt | Schulbuch / Wörterbuch ► Unterrichtsvorbereitung ► Unterrichts-Handreichungen |
Informatik ► Software Entwicklung ► Spieleprogrammierung | |
Sozialwissenschaften ► Pädagogik | |
ISBN-10 | 1-59904-808-6 / 1599048086 |
ISBN-13 | 978-1-59904-808-6 / 9781599048086 |
Zustand | Neuware |
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