Tricks of the Windows Game Programming Gurus - Andre LaMothe

Tricks of the Windows Game Programming Gurus

Andre LaMothe (Autor)

Media-Kombination
1040 Seiten
1999
Sams Publishing
978-0-672-31361-5 (ISBN)
61,65 inkl. MwSt
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Create advanced 3D video games that take advantage of the latest software techniques and 3D.
Tricks of the 3D Game Programming Gurus takes game programmers to the next level of programming, teaching them the latest techniques and tools: DirectX, 3D acceleration, Artificial Intelligence and explains, in detail, 3D algorithms including texture mapping and lighting.

Andre¿ LaMothe is the bestselling author of 4 game programming books, including Tricks of the Game Programming Gurus. He holds degrees in Mathematics, Computer Science, and Electrical Engineering, and has taught Computer Science and Electrical Engineering for 12 years. Andre enjoys almost cult-leader status among game programmers. His original Game Programming Gurus title set the standard for DOS game development. Only in the high-dollar, fast-paced world of PC game development could a character as off-the-wall as Andre rise to the pinnacle of his craft.

Erscheint lt. Verlag 10.11.1999
Verlagsort Indianapolis
Sprache englisch
Maße 188 x 232 mm
Gewicht 1744 g
Themenwelt Informatik Betriebssysteme / Server Windows
Informatik Weitere Themen Computerspiele
ISBN-10 0-672-31361-8 / 0672313618
ISBN-13 978-0-672-31361-5 / 9780672313615
Zustand Neuware
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