Halo 2 Hacks
O'Reilly Media (Verlag)
978-0-596-10059-9 (ISBN)
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Even if you've finished "Halo 2 in Legendary Mode", you're not done with this game. Not by a long shot. You know there's a lot more you can squeeze out of Halo 2, and with the clever hacks we have in store, you'll turn the game into a whole new experience. "Halo 2 Hacks" is the creation of consummate gamer and Microsoft insider Stephen Cawood, an original member of the Halo 2 beta test team. He's got it all, whether you're into single or multiplayer games, a level 12 or above, or even a complete n00b. If you are a beginner, you may not yet appreciate that Halo 2 for Xbox is the biggest game to hit the galaxy. Ten million copies have already sold, including 2.4 million on the first day it hit the shelf. So you're in good company, even if you've never played its predecessor, "Halo: Combat Evolved". Pick up this book and you'll be able to hold your own in any gaming crowd. "Halo 2 Hacks" is packed with a horde of great hacks for weapons, levels, vehicles, game play and mods. You'll learn how to open "Halo 2 Easter Eggs", including skulls, secret attacks (such as the sword lunge), and aerobatic tricks. And discover all the nooks and crannies you didn't even suspect were there.
Each hack has a thermometer icon to indicate its relative complexity, whether it's a beginner, moderate, or expert hack. Each one stands on its own, so you can either read the book from cover to cover, or jump around until you see a hack you want to try. For all the brave souls who want to learn how to trick Xbox into running the hacks and mods of their choice, without having to open up the Xbox or even think about using a soldering iron, "Halo 2 Hacks" is a must read, but only for gamers who think they're worthy of the distinction.
Stephen Cawood, a former program manager at Microsoft who worked for the Office Server Group, had the good fortune to participate as a member of the Halo 2 beta testing team. Since Stephen left Microsoft, he has been writing books about video games. He recently wrote The Unauthorized Halo 2 Battle Guide, and is currently finishing work on Halo 2 Hacks for O'Reilly. Check out his blog at www.geeklit.com .
Foreword Credits Preface Chapter 1. Halo 2 Jumping 1. Add Height to All Your Jumps 2. Blast Yourself into the Air 3. Extend Your Jumping Distance 4. The Longest Unaided Halo 2 Jump 5. Extend Your Landing Points Chapter 2. Halo 2 Skulls 6. Find Your First Skull 7. Fight the Elite of the Elites 8. Eliminate the HUD 9. Find the Most Difficult Skull 10. eceive the Gift of Grenades 11. Throw a Grunt Birthday Party 12. Activate the Ammunition Handicap 13. Camouflage the Master Chief 14. Give All Enemies Active Camouflage 15. Make All Enemies Tougher 16. Change the Laws of Physics 17. Make the Grunts a Little Tougher 18. Teach Your Enemies to Take a Punch 19. Make Co-op Harder 20. Add a Twist to Your Shields Chapter 3. Halo 2 Easter Eggs 21. See the Grunts Dance with Macho Man 22. Locate Secret Messages in Multiplayer Maps 23. Uncover the Hidden Art Galleries 24. Read the Master Chief Poster 25. Customize the Zanzibar Signage 26. Kick Around a Soccer Ball 27. Collect the Hidden Sword on Outskirts 28. Hidden Swords on Delta Halo 29. Super Weapon on Metropolis Chapter 4. Gameplay Tricks 30. Change Split Screen View 31. Revert to Multiple Checkpoints 32. Get Out of Outskirts 33. Get Above Delta Halo 34. Get Out of Burial Mounds 35. Jump Out of Foundation 36. Get on Top of Lockout 37. Get on Top of Zanzibar 38. Warthog Trampoline 39. The Easy Way to the Beaver Creek Launcher Chapter 5. Halo 2 Glitches 40. Fly Like a Bird 41. Create a Giant Phantom MC 42. Give Yourself Infinite Camouflage 43. Overload the Game Engine 44. Find the Mysterious Super Jump 45. Get Unlimited Sword Energy 46. Drop Your Weapons 47. Teach a Scorpion to Fly 48. Create a Ring of Rockets 49. Slow Down RocketsChapter 6. Hacking Setup and Software 50. Mod Your Maps with ADI 51. Use an Open Source Map Editor 52. Mod Maps with DotHalo 53. Sign Your Custom Maps 54. Hack Halo 2 by Hand 55. Share Your Saved Games 56. Remix Multiplayer Levels with Campaign Mode Objects Chapter 7. Weapon Mods 57. Become a Grenade Sniper 58. Change Your Clip Size 59. Push Your Friends Around 60. Swap Ammunition 61. Dual Wield Any Weapon 62. Death by Soccer Balls 63. Add 10x Zoom to Any Weapon 64. Lunge for the Sky 65. Clear the Zoom 66. Silence the Zoom 67. Change Grenade Explosions Chapter 8. Vehicle Mods 68. Exchange the Weapons on Your Vehicle 69. Fly with Ground-Locked Vehicles 70. Trick Out Your Ride 71. Pimp Out Your Ride with Tunes Chapter 9. Level Mods 72. Alter the Textures in a Level 73. Adjust the Halo 2 Lighting 74. Give Your Map Its Own Menu Image 75. Alter the Size of Objects in Your Maps 76. Turn Grenades into Skulls Chapter 10. Display Mods 77. Film High-Quality Videos and Machinima 78. Manually Remove Low-Level Textures 79. Improve Your View of the Battlefield 80. Customize the Halo 2 Splash Screen 81. Customize the Halo 2 Demo Videos Chapter 11. Gameplay Mods 82. Speed Walking 83. Crouch to the Sky 84. Jump for the Sky 85. Remove Sound 86. Change Halo 2's Machinery 87. Sit in the Bleachers 88. Give Yourself Super Powers 89. Create a Custom Game Variant Chapter 12. Halo 2 Remixed 90. Spend Some Time with the Zombies 91. Fight Your Way Through Much Squalor 92. Visit the Moon 93. Spend a Night in a Haunted Creek 94. Take a Walk in a Winter Wonderland 95. Blast It All to Bits 96. Crawl Around a Desert 97. See the Forest for the Trees 98. Break Out Some Wild Weaponry 99. Thrill to the Sights and Sounds of Zentation 100. Create Your Own Level Mods Index
Erscheint lt. Verlag | 11.10.2005 |
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Verlagsort | Sebastopol |
Sprache | englisch |
Maße | 153 x 229 mm |
Einbandart | kartoniert |
Themenwelt | Informatik ► Weitere Themen ► Computerspiele |
ISBN-10 | 0-596-10059-0 / 0596100590 |
ISBN-13 | 978-0-596-10059-9 / 9780596100599 |
Zustand | Neuware |
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