Introduction to Java Programming, Core - Y. Daniel Liang

Introduction to Java Programming, Core

(Autor)

Buch | Softcover
672 Seiten
2004 | 5th edition
Pearson (Verlag)
978-0-13-148953-0 (ISBN)
82,25 inkl. MwSt
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Including examples and exercises, this book is useful for courses in Java - Introduction to Programming and Object-Oriented Programming. The chapters outline the conceptual basis for understanding Java and guide students through simple examples and exercises. Subsequent chapters progressively present Java programming in detail.
For courses in Java — Introduction to Programming and Object-Oriented Programming.



 

The Fifth Edition of this outstanding text is revised in every detail to enhance clarity, content, presentation, examples, and exercises. Now expanded to include more extensive coverage of advanced Java topics, this new edition is available two ways. Choose the Comprehensive edition (chapters 1-29) that includes the new advanced material or choose the Custom Core version (chapters 1-16) that covers material through exception handling and IO. The early chapters outline the conceptual basis for understanding Java and guide students through simple examples and exercises. Subsequent chapters progressively present Java programming in detail, including using objects for design, culminating with the development of comprehensive Java applications.

Y. Daniel Liang is the author and editor of the Prentice Hall Liang Java Series. His innovative Java texts have been adopted by many universities throughout the world. Dr. Liang is currently a Yamacraw professor of software engineering in the School of Computing at Armstrong Atlantic State University, Savannah, Georgia.

I. FUNDAMENTALS OF PROGRAMMING



  1. Introduction to Computers, Programs, and Java

  2. Primitive Data Types and Operations

  3. Control Statements

  4. Methods

  5. Arrays

 

II. OBJECT-ORIENTED PROGRAMMING

  6. Objects and Classes

  7. Strings

  8. Inheritance and Polymorphism

  9. Abstract Classes and Interfaces

10. Object-Oriented Modeling

 

III. GUI PROGRAMMING

11. Getting Started with GUI Programming

12. Event-Driven Programming

13. Creating User Interfaces

14. Applets, Images, and Audio

 

IV. EXCEPTION HANDLING AND IO

15. Exceptions and Assertions

16. Simple Input and Output

   

APPENDIXES

Erscheint lt. Verlag 29.11.2004
Sprache englisch
Maße 203 x 253 mm
Gewicht 1159 g
Themenwelt Informatik Programmiersprachen / -werkzeuge Java
Mathematik / Informatik Informatik Web / Internet
ISBN-10 0-13-148953-4 / 0131489534
ISBN-13 978-0-13-148953-0 / 9780131489530
Zustand Neuware
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