Java in 60 Minutes a Day
John Wiley & Sons Inc (Verlag)
978-0-471-42314-0 (ISBN)
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Get up and running with Java in no time using this innovative virtual classroom approach! Do you know how to harness the exciting power of object-oriented programming? Focusing on the Java 2 Platform, Standard Edition (J2SE(t)), this revolutionary book and companion online presentation take you through 19 one-hour lessons that teach you how to use Java APIs, design a GUI program, and create applets in no time. You'll quickly gain all the skills that are critical to any Java application! Explore Java fundamentals such as keywords, the built-in data types, strings, and references Learn how to think like an object-oriented programmer Write, compile, and execute a Java program using the J2SE Standard Developer Kit Progress through important Java concepts like exception handling, interfaces, collections, packages and the javadoc tool Develop your own fully functional Java GUI applications using Swing Perform database programming using JDBC and network programming using secure sockets and datagram packets Write multi-threaded Java applications Understand and develop software components following the JavaBeans specification Join the author on the companion Web site in a training session.
Follow along as he walks you through the online presentation for each chapter provided in streaming video or audio only. Source code is also available for download.
RICH RAPOSA works for JLicense, Inc., a Java training firm, where he teaches and develops Java courseware. One of the first Sun Certified Java Instructors, he has provided classroom training all over the country in Java, XML, C++, Visual C++/MFC, Win32 internals, UML, and other object-oriented topics.
Acknowledgments. About the Author. Introduction. Chapter 1: Getting Started with Java. Chapter 2: Java Fundamentals. Chapter 3: Control Structures. Chapter 4: Classes and Objects. Chapter 5: Methods. Chapter 6: Understanding Inheritance. Chapter 7: Advanced Java Language Concepts. Chapter 8: Polymorphism and Abstraction. Chapter 9: Collections. Chapter 10: Interfaces. Chapter 11: Exception Handling. Chapter 12: An Introduction to GUI Programming. Chapter 13: GUI Components and Event Handling. Chapter 14: Applets. Chapter 15: Threads. Chapter 16: Input and Output. Chapter 17: Network Programming. Chapter 18: Database Programming. Chapter 19: JavaBeans. Appendix: About the 60 Minutes Web Site. Index.
Erscheint lt. Verlag | 1.8.2003 |
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Zusatzinfo | Illustrations |
Verlagsort | New York |
Sprache | englisch |
Maße | 189 x 232 mm |
Gewicht | 1156 g |
Einbandart | Paperback |
Themenwelt | Informatik ► Programmiersprachen / -werkzeuge ► Java |
Mathematik / Informatik ► Informatik ► Web / Internet | |
ISBN-10 | 0-471-42314-9 / 0471423149 |
ISBN-13 | 978-0-471-42314-0 / 9780471423140 |
Zustand | Neuware |
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