Mastering Adobe Captivate 2019
Packt Publishing Limited (Verlag)
978-1-78980-305-1 (ISBN)
Create responsive eLearning content, including quizzes, demonstrations, simulations and Virtual Reality projects that fit on any device with Adobe Captivate 2019
Key Features
Build responsive, interactive and highly engaging eLearning content with Adobe Captivate 2019
Build Virtual Reality eLearning experiences with Adobe Captivate 2019
Assess your student knowledge with interactive and random quizzes
Seamlessly integrate your eLearning content with any SCORM or xAPI compliant LMS
Book DescriptionAdobe Captivate is used to create highly engaging, interactive, and responsive eLearning content. This book takes you through the production of a few pieces of eLearning content, covering all the project types and workflows of Adobe Captivate.
First, you will learn how to create a typical interactive Captivate project. This will give you the opportunity to review all Captivate objects and uncover the application's main tools. Then, you will use the built-in capture engine of Captivate to create an interactive software simulation and a Video Demo that can be published as an MP4 video. Then, you will approach the advanced responsive features of Captivate to create a project that can be viewed on any device. And finally, you will immerse your learners in a 360o environment by creating Virtual Reality projects of Adobe Captivate. At the end of the book, you will empower your workflow and projects with the newer and most advanced features of the application, including variables, advanced actions, JavaScript, and using Captivate 2019 with other applications.
If you want to produce high quality eLearning content using a wide variety of techniques, implement eLearning in your company, enable eLearning on any device, assess the effectiveness of the learning by using extensive Quizzing features, or are simply interested in eLearning, this book has you covered!
What you will learn
Learn how to use the objects in Captivate to build professional eLearning content
Enhance your projects by adding interactivity, animations, and more
Add multimedia elements, such as audio and video, to create engaging learning experiences
Use themes to craft a unique visual experience
Use question slides to create SCORM-compliant quizzes that integrate seamlessly with your LMS
Make your content fit any device with responsive features of Captivate
Create immersive 360° experiences with Virtual Reality projects of Captivate 2019
Integrate Captivate with other applications (such as PowerPoint and Photoshop) to establish a professional eLearning production workflow
Publish your project in a wide variety of formats including HTML5 and Flash
Who this book is forIf you are a teacher, instructional designer, eLearning developer, or human resources manager who wants to implement eLearning, then this book is for you. A basic knowledge of your OS is all it takes to create the next generation of responsive eLearning content.
Dr. Pooja Jaisingh works as a senior learning evangelist at Adobe. She has created several award-winning eLearning courses and eBooks, and regularly conducts workshops and webinars on eLearning tools and services. In her previous roles, she has worked as a teacher trainer, instructional designer, and chief learning geek. Pooja holds a master's degree in education and economics and a doctorate in educational technology. Damien Bruyndonckx is the co-owner and the pedagogical director of DiDaXo, a Belgium-based eLearning company. Damien has a 15+ years experience in the field of eLearning and has been using Captivate since version 1. Damien is the co-author of the Mastering Adobe Captivate series and regularly speaks at conferences all around the world. He is an Adobe Certified Instructor, an Adobe Education Leader and holds an Elementary School Teacher degree.
Table of Contents
Getting Started with Adobe Captivate 2019
Working with Standard Objects
Working with Multimedia
Working with the Timeline and Other Useful Tools
Developing Interactivity
Crafting the Graphical Experience with Styles and Themes
Working with Quizzes
Capturing Onscreen Action
Producing a Video Demo
Creating a Responsive Project
Creating Virtual Reality Projects
Using Captivate with Other Applications
Creating Accessible eLearning
Variables and Advanced Actions
Finishing Touches and Publishing
Erscheinungsdatum | 08.02.2019 |
---|---|
Verlagsort | Birmingham |
Sprache | englisch |
Maße | 75 x 93 mm |
Themenwelt | Mathematik / Informatik ► Informatik ► Grafik / Design |
Mathematik / Informatik ► Informatik ► Web / Internet | |
ISBN-10 | 1-78980-305-5 / 1789803055 |
ISBN-13 | 978-1-78980-305-1 / 9781789803051 |
Zustand | Neuware |
Haben Sie eine Frage zum Produkt? |
aus dem Bereich