Advances in Computer Games -

Advances in Computer Games

15th International Conferences, ACG 2017, Leiden, The Netherlands, July 3–5, 2017, Revised Selected Papers
Buch | Softcover
XX, 235 Seiten
2017 | 1st ed. 2017
Springer International Publishing (Verlag)
978-3-319-71648-0 (ISBN)
53,50 inkl. MwSt
This book constitutes the refereed conference proceedings of the 15 th International Conference, ACG 2017, held in Leiden, The Netherlands, in July 2017.The 19 revised full papers were selected from 23 submissions and cover a wide range of computer games. They are grouped in four classes according to the order of publication: games and puzzles, go and chess, machine learning and MCTS, and gaming.

Analytical Solution for "EinStein würfelt nicht!" with One Stone.- Toward Solving EinStein würfelt nicht!.- Analysis of Fred Horn's Gloop Puzzle.- Set Matching: An Enhancement of the Hales-Jewett Pairing Strategy Playing Hanabi Near-Optimally Optimal Play of the Farkle Dice GameDeep df-pn and its Efficient Implementations.- Improved Policy Networks for Computer Go.- Exploring Positional Linear Go.- Influence of Search Depth on Position Evaluation.- Evaluating Chess-like Games Using Generated Natural Language Descriptions.- Machine Learning in the Game of Breakthrough.- A Curling Agent Based on the Monte-Carlo Tree Search Considering the Similarity of the Best Action among Similar States.- Exploration Bonuses Based on Upper Confidence Bounds for Sparse Developing a 2048 Player with Backward Temporal Coherence Learning and Restart.- A Little Bit of Frustration Can Go a Long Way.- Automated Adaptation and Assessment in Serious Games: A Portable Tool for Supporting Learning.- An Analysis of Majority Voting in Homogeneous Groups for Checkers: Understanding Group Performance through Unbalance.- Yasol: An Open Source Solver for Quantified Mixed Integer Programs.

Erscheinungsdatum
Reihe/Serie Lecture Notes in Computer Science
Theoretical Computer Science and General Issues
Zusatzinfo XX, 235 p. 117 illus.
Verlagsort Cham
Sprache englisch
Maße 155 x 235 mm
Gewicht 393 g
Themenwelt Informatik Theorie / Studium Algorithmen
Mathematik / Informatik Mathematik Wahrscheinlichkeit / Kombinatorik
Schlagworte Algorithm analysis and problem complexity • Applications • Artificial Intelligence • combinatorial game • Complexity • Computer Science • conference proceedings • Distributed Computing • evaluation function • game tree search • general game playing • heuristic function constructions • Inductive Logic Programming • Informatics • Markov decision progress • mchine learning • Optimization • Parallel Search • Planning and Scheduling • Random Walk • Realtime • Reinforcement Learning • Research • Search Methodologies • supervised learning
ISBN-10 3-319-71648-4 / 3319716484
ISBN-13 978-3-319-71648-0 / 9783319716480
Zustand Neuware
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