Learn Computer Science with Swift
Apress (Verlag)
978-1-4842-3065-7 (ISBN)
Begin by understanding how to think computationally: to formulate a computational problem and recognize patterns and ways to validate it. Then jump ahead past the abstractions and conceptual work into using code snippets to build frameworks and write code using Xcode and Swift. Once you have frameworks in place, you’ll learn to use algorithms and structure data. Finally, you’ll see how to bring people into what you’ve built through a useable UI and how UI and code relate.
What You'll Learn
Recognize patterns and use abstractions
Build code into reusable frameworks
Manage code and share version control
Solve logic puzzles
Who This Book Is For
Young professionals interested in learning computer science from an Apple platform standpoint.
Jesse Feiler is a developer, consultant, and author specializing in database technologies and location-based apps. He is the creator of Minutes Machine the meeting management app, as well as Saranac River Trail app a guide to the Trail that includes location-based updates as well as social media tools. His apps are available in the App Store and are published by Champlain Arts Corp (champlainarts.com). Jesse is heard regularly on WAMC Public Radio for the Northeast's The Roundtable. founder of Friends of Saranac River Trail, Inc. A native of Washington DC, he has lived in New York City and currently lives in Plattsburgh NY.
1. Thinking Computationally
2. Writing Code and Using Swift Playgrounds
3. Exploring Programming Paradigms
4. Using Algorithms
5. Managing Control Flow: Repetition
6. Working with Data - Collections
7. Working with Data - Types
8. Managing Control Flow: Beyond Repetitions
9. Storing data and Sharing Data
10. Building Components
11. Using Events to Guide Actions
12. Getting into Xcode in depth
13. Bringing in People
14. Graphics and Visualization Techniques and Problems
Erscheinungsdatum | 13.01.2018 |
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Zusatzinfo | 113 Illustrations, color; 3 Illustrations, black and white; XVI, 303 p. 116 illus., 113 illus. in color. |
Verlagsort | Berkley |
Sprache | englisch |
Maße | 155 x 235 mm |
Themenwelt | Mathematik / Informatik ► Informatik ► Betriebssysteme / Server |
Mathematik / Informatik ► Informatik ► Software Entwicklung | |
Schlagworte | Artificial Intelligence • Coding • Computer Science • Informatik • Problem Solving • programming • software development • SWIFT |
ISBN-10 | 1-4842-3065-5 / 1484230655 |
ISBN-13 | 978-1-4842-3065-7 / 9781484230657 |
Zustand | Neuware |
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